Player Matchup

Xing Tian
Xing Tian
Kroumature
Xing Tian
Level 91
God Stats
6W - 11L
1,915 SR
Queue Stats
37W - 54L
1,568 Elo+
Party 2
Janus
Janus
Yvantoline
Janus
Level 107
God Stats
1W - 1L
1,767 SR
Queue Stats
78W - 94L
1,445 Elo+
Party 2
Rama
Rama
artemirq
Rama
Level 39
God Stats
1W - 1L
1,332 SR
Queue Stats
65W - 60L
1,371 Elo+
Solo
Team Averages
Level 79
1,672 SR
1,461 Elo+

VS

Team Averages
Level 73
1,486 SR
1,434 Elo+
Merlin
Merlin
Dajur
Merlin
Level 33
God Stats
27W - 35L
1,375 SR
Queue Stats
269W - 302L
1,475 Elo+
Solo
Sylvanus
Sylvanus
Hiknos
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 123L
1,417 Elo+
Party 1
Anhur
Anhur
crawOSEF
Anhur
Level 79
God Stats
2W - 6L
1,583 SR
Queue Stats
110W - 92L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kroumature
Xing Tian
15
2 / 4 / 19
15,122
720
13,094
25,351
24,159
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
17
16 / 3 / 6
16,212
772
23,734
13,510
4,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
15
7 / 5 / 6
14,506
691
18,505
19,926
7,181
Mace

Mace

+10
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dajur
Merlin
15
4 / 9 / 5
13,341
635
14,852
18,424
7,621
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Hiknos
Sylvanus
12
1 / 11 / 5
11,759
560
9,493
27,768
25,323
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
crawOSEF
Anhur
15
7 / 5 / 4
13,731
654
12,319
16,235
6,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
25
Kills
12
12
Deaths
25
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dajur
Merlin
4
9
5
0.72
L
Sylvanus
Hiknos
Sylvanus
1
11
5
0.32
W
Xing Tian
Kroumature
Xing Tian
2
4
19
2.88
W
Janus
16
3
6
6.33
W
Rama
7
5
6
2
L
Anhur
crawOSEF
Anhur
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,333
Damage
36,664
58,787
Taken
62,427
35,951
Mitigated
39,482
18,840
Healing
11,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dajur
Merlin
14,852
1,080
0
1,367
18,424
7,621
389
10,837
7,587
80,078
0
L
Sylvanus
Hiknos
Sylvanus
9,493
2,243
3,412
6,580
27,768
25,323
0
15,228
12,540
24,635
2,390
W
Xing Tian
Kroumature
Xing Tian
13,094
159
957
4,918
25,351
24,159
366
10,101
15,250
45,497
0
W
Janus
23,734
927
2,016
5,866
13,510
4,611
440
4,579
8,931
79,841
0
W
Rama
18,505
12,897
0
5,083
19,926
7,181
1,026
8,420
11,506
0
66,176
L
Anhur
crawOSEF
Anhur
12,319
2,610
0
146
16,235
6,538
0
10,784
5,451
0
41,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,840
Gold Earned
38,831
259
Minions Killed
211
0
Camps Cleared
0
1,134,796
Distance Traveled
913,405
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,341
635
132
6
0
291,291
2
L
Sylvanus
11,759
560
25
1
0
292,586
4
W
Xing Tian
15,122
720
45
2
0
427,023
3
W
Janus
16,212
772
125
6
0
361,947
0
W
Rama
14,506
691
89
4
0
345,826
0
L
Anhur
13,731
654
54
3
0
329,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role