Player Matchup

Zeus
Zeus
DeathFactor7
Zeus
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 23L
1,604 Elo+
Party 1
Kuzenbo
Kuzenbo
FINNDH3
Kuzenbo
Level 87
God Stats
2W - 0L
1,307 SR
Queue Stats
62W - 49L
1,552 Elo+
Party 1
Fenrir
Fenrir
Mastrj
Fenrir
Level 101
God Stats
1W - 2L
1,524 SR
Queue Stats
47W - 41L
1,613 Elo+
Party 1
Team Averages
Level 111
1,444 SR
1,590 Elo+

VS

Team Averages
Level 92
1,663 SR
1,679 Elo+
Izanami
Izanami
Endderf
Izanami
Level 59
God Stats
3W - 1L
1,988 SR
Queue Stats
129W - 131L
1,591 Elo+
Solo
He Bo
He Bo
Zatasn
He Bo
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 183L
1,714 Elo+
Solo
Jormungandr
Jormungandr
shadowninja3211
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 3 / 6
17,070
813
26,831
12,446
4,324
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
FINNDH3
Kuzenbo
15
2 / 8 / 19
14,333
683
14,356
21,871
14,275
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Mastrj
Fenrir
16
9 / 9 / 9
15,502
738
19,415
23,623
12,815
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Endderf
Izanami
15
7 / 9 / 9
14,736
702
14,091
23,574
8,187
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
Zatasn
He Bo
15
8 / 10 / 7
14,452
688
17,133
17,193
5,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
shadowninja3211
Jormungandr
15
5 / 8 / 12
14,953
712
12,856
25,156
31,095
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
48
27
Kills
20
20
Deaths
27
34
Assists
28
Player
Kills
Deaths
Assists
KDA
W
16
3
6
6.33
L
Izanami
Endderf
Izanami
7
9
9
1.28
W
Kuzenbo
FINNDH3
Kuzenbo
2
8
19
1.44
W
Fenrir
Mastrj
Fenrir
9
9
9
1.5
L
He Bo
Zatasn
He Bo
8
10
7
1.15
L
Jormungandr
shadowninja3211
Jormungandr
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,602
Damage
44,080
57,940
Taken
65,923
31,414
Mitigated
44,782
15,861
Healing
3,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,831
2,075
0
2,567
12,446
4,324
1,151
7,774
4,672
103,128
0
L
Izanami
Endderf
Izanami
14,091
9,153
0
2,784
23,574
8,187
2,685
17,238
6,336
0
55,954
W
Kuzenbo
FINNDH3
Kuzenbo
14,356
4,037
0
4,161
21,871
14,275
615
9,894
11,382
44,182
0
W
Fenrir
Mastrj
Fenrir
19,415
8,047
0
9,133
23,623
12,815
512
12,592
11,031
0
65,270
L
He Bo
Zatasn
He Bo
17,133
1,273
0
1,080
17,193
5,500
294
9,722
7,471
53,460
0
L
Jormungandr
shadowninja3211
Jormungandr
12,856
3,277
0
0
25,156
31,095
187
14,255
10,901
31,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,905
Gold Earned
44,141
256
Minions Killed
225
0
Camps Cleared
0
1,139,088
Distance Traveled
1,025,788
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
17,070
813
146
7
0
366,815
3
L
Izanami
14,736
702
108
5
0
355,046
4
W
Kuzenbo
14,333
683
46
2
0
378,835
4
W
Fenrir
15,502
738
64
3
0
393,438
1
L
He Bo
14,452
688
82
4
0
316,061
4
L
Jormungandr
14,953
712
35
2
0
354,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role