Player Matchup

Anubis
Anubis
Parrion-Parker
Anubis
Level 48
God Stats
2W - 2L
1,746 SR
Queue Stats
172W - 149L
1,438 Elo+
Party 2
Bellona
Bellona
Skr0tes
Bellona
Level 28
God Stats
9W - 11L
1,582 SR
Queue Stats
19W - 37L
1,296 Elo+
Solo
Sun Wukong
Sun Wukong
ThEKing_sAvAGE0
Sun Wukong
Level 28
God Stats
25W - 10L
1,607 SR
Queue Stats
59W - 64L
1,325 Elo+
Party 2
Team Averages
Level 35
1,645 SR
1,353 Elo+

VS

Team Averages
Level 30
1,536 SR
1,353 Elo+
Fenrir
Fenrir
 
Fenrir
Level 8
God Stats
5W - 6L
1,469 SR
Queue Stats
5W - 12L
1,294 Elo+
Solo
Kuzenbo
Kuzenbo
BenSA4321
Kuzenbo
Level 15
God Stats
7W - 5L
1,559 SR
Queue Stats
241W - 253L
1,274 Elo+
Party 1
Kukulkan
Kukulkan
Gaming Disorder
Kukulkan
Level 66
God Stats
17W - 13L
1,580 SR
Queue Stats
38W - 31L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 4 / 1
18,451
738
38,236
24,775
11,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Skr0tes
Bellona
15
1 / 4 / 11
14,797
592
7,271
21,640
16,100
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
ThEKing_sAvAGE0
Sun Wukong
13
2 / 4 / 6
14,205
568
6,392
24,118
20,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 6 / 2
15,245
610
10,263
18,827
9,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
BenSA4321
Kuzenbo
13
0 / 7 / 3
12,700
508
9,655
20,869
25,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
16
6 / 10 / 1
15,408
616
27,431
19,818
4,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
23
Kills
11
12
Deaths
23
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
6
2
1
L
Kuzenbo
BenSA4321
Kuzenbo
0
7
3
0.21
L
Kukulkan
6
10
1
0.65
W
20
4
1
5.13
W
Bellona
Skr0tes
Bellona
1
4
11
1.63
W
Sun Wukong
ThEKing_sAvAGE0
Sun Wukong
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,899
Damage
47,349
70,533
Taken
59,514
48,229
Mitigated
39,063
18,271
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,263
2,228
0
2,266
18,827
9,391
644
12,465
6,362
0
29,712
L
Kuzenbo
BenSA4321
Kuzenbo
9,655
3,941
0
767
20,869
25,488
201
12,228
8,641
36,993
696
L
Kukulkan
27,431
1,288
787
1,329
19,818
4,184
1,153
13,579
6,239
92,952
0
W
38,236
1,664
0
12,009
24,775
11,769
1,960
13,338
11,328
107,657
0
W
Bellona
Skr0tes
Bellona
7,271
3,717
0
2,361
21,640
16,100
502
11,738
9,902
0
51,544
W
Sun Wukong
ThEKing_sAvAGE0
Sun Wukong
6,392
1,115
0
3,901
24,118
20,360
686
11,834
12,053
0
41,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,453
Gold Earned
43,353
281
Minions Killed
227
0
Camps Cleared
0
1,254,339
Distance Traveled
1,114,696
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,245
610
36
1
0
352,870
8
L
Kuzenbo
12,700
508
48
2
0
407,437
1
L
Kukulkan
15,408
616
143
6
0
354,389
1
W
Anubis
18,451
738
138
6
0
381,653
3
W
Bellona
14,797
592
89
4
0
521,130
6
W
Sun Wukong
14,205
568
54
2
0
351,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role