Player Matchup

Hercules
Hercules
SigΣa
Hercules
Level 129
God Stats
5W - 2L
1,964 SR
Queue Stats
55W - 35L
1,564 Elo+
Party 1
Chang'e
Chang'e
Socκ
Chang'e
Level 84
God Stats
6W - 7L
1,797 SR
Queue Stats
35W - 28L
1,564 Elo+
Party 1
Hel
Hel
Tyrσnε
Hel
Level 39
God Stats
3W - 3L
1,605 SR
Queue Stats
50W - 33L
1,566 Elo+
Party 1
Team Averages
Level 84
1,789 SR
1,565 Elo+

VS

Team Averages
Level 76
1,630 SR
1,429 Elo+
Nu Wa
Nu Wa
Medem
Nu Wa
Level 59
God Stats
7W - 10L
1,734 SR
Queue Stats
279W - 269L
1,455 Elo+
Party 2
Tyr
Tyr
Spartan1232
Tyr
Level 100
God Stats
1W - 2L
1,657 SR
Queue Stats
81W - 60L
1,658 Elo+
Party 2
Pele
Pele
cyclemex
Pele
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SigΣa
Hercules
13
7 / 1 / 11
11,404
760
14,452
20,153
16,276
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Socκ
Chang'e
13
7 / 2 / 4
10,796
720
7,240
9,158
2,681
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 2 / 6
9,900
660
6,249
11,997
4,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Medem
Nu Wa
11
2 / 7 / 3
9,779
652
9,978
9,907
3,410
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 1
9,449
630
10,787
13,127
10,941
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
8
1 / 7 / 2
8,241
549
4,969
9,987
3,401
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
18
Kills
5
5
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Medem
Nu Wa
2
7
3
0.5
W
Hercules
SigΣa
Hercules
7
1
11
12.5
W
Chang'e
Socκ
Chang'e
7
2
4
4.5
L
2
4
1
0.63
W
4
2
6
3.5
L
Pele
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,941
Damage
25,734
41,308
Taken
33,021
23,862
Mitigated
17,752
27,347
Healing
3,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Medem
Nu Wa
9,978
1,440
0
424
9,907
3,410
0
3,007
6,900
38,796
0
W
Hercules
SigΣa
Hercules
14,452
5,286
755
8,223
20,153
16,276
728
5,503
14,650
0
37,650
W
Chang'e
Socκ
Chang'e
7,240
464
3,705
3,784
9,158
2,681
824
2,615
6,543
46,334
0
L
10,787
2,607
383
1,734
13,127
10,941
0
4,883
8,244
0
34,528
W
6,249
215
4,673
6,207
11,997
4,905
822
3,021
8,976
24,805
0
L
Pele
4,969
759
36
1,248
9,987
3,401
225
5,615
4,372
0
13,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,100
Gold Earned
27,469
171
Minions Killed
124
0
Camps Cleared
0
864,524
Distance Traveled
746,004
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,779
652
61
4
0
240,884
1
W
Hercules
11,404
760
54
4
0
305,472
1
W
Chang'e
10,796
720
86
6
0
276,338
0
L
Tyr
9,449
630
49
3
0
309,190
6
W
Hel
9,900
660
31
2
0
282,714
2
L
Pele
8,241
549
14
1
0
195,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role