Player Matchup

Mercury
Mercury
MrHankeyJR3424
Mercury
Level 60
God Stats
12W - 24L
1,334 SR
Queue Stats
210W - 190L
1,562 Elo+
Solo
Bellona
Bellona
Nihilist410
Bellona
Level 102
God Stats
140W - 106L
1,560 SR
Queue Stats
1,020W - 970L
1,406 Elo+
Solo
Discordia
Discordia
ThyKrazyone
Discordia
Level 65
God Stats
76W - 78L
1,479 SR
Queue Stats
881W - 916L
1,412 Elo+
Solo
Bacchus
Bacchus
TrueKilla500
Bacchus
Level 67
God Stats
68W - 75L
1,414 SR
Queue Stats
323W - 338L
1,426 Elo+
Solo
He Bo
He Bo
coloxo-activo98
He Bo
Level 86
God Stats
6W - 10L
1,159 SR
Queue Stats
125W - 138L
1,390 Elo+
Solo
Team Averages
Level 76
1,389 SR
1,439 Elo+

VS

Team Averages
Level 86
1,295 SR
1,358 Elo+
King Arthur
King Arthur
BEETHOVEN_XX1
King Arthur
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 133L
1,472 Elo+
Solo
Scylla
Scylla
BOLADAOGAMER13
Scylla
Level 147
God Stats
3W - 7L
1,379 SR
Queue Stats
123W - 102L
1,406 Elo+
Solo
Thanatos
Thanatos
InducedGamer16
Thanatos
Level 100
God Stats
9W - 8L
1,055 SR
Queue Stats
208W - 179L
1,250 Elo+
Solo
Heimdallr
Heimdallr
Murilo_Targaryen
Heimdallr
Level 61
God Stats
3W - 4L
1,351 SR
Queue Stats
37W - 33L
1,464 Elo+
Solo
Arachne
Arachne
XxIBULLETlxX
Arachne
Level 48
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 4L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 15
15,874
992
22,413
17,252
8,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Nihilist410
Bellona
20
6 / 2 / 22
16,311
1,019
12,103
27,840
33,895
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
ThyKrazyone
Discordia
20
3 / 1 / 27
16,205
1,013
21,795
12,145
4,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
TrueKilla500
Bacchus
20
6 / 1 / 17
14,995
937
10,402
17,824
17,037
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
15 / 8 / 14
16,560
1,035
28,645
17,983
6,945
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BEETHOVEN_XX1
King Arthur
20
1 / 10 / 8
13,660
854
12,830
31,443
29,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
5 / 1 / 4
15,582
974
17,651
9,028
3,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
20
5 / 14 / 7
15,634
977
29,610
31,586
18,771
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
20
5 / 12 / 9
16,099
1,006
22,933
27,015
9,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
XxIBULLETlxX
Arachne
16
0 / 5 / 1
11,451
716
0
4,783
1,659

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
45
41
Kills
16
16
Deaths
42
95
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BEETHOVEN_XX1
King Arthur
1
10
8
0.5
L
5
1
4
7
L
Thanatos
5
14
7
0.61
W
11
4
15
4.63
L
Heimdallr
5
12
9
0.79
W
Bellona
Nihilist410
Bellona
6
2
22
8.5
W
Discordia
ThyKrazyone
Discordia
3
1
27
16.5
W
Bacchus
TrueKilla500
Bacchus
6
1
17
14.5
L
Arachne
XxIBULLETlxX
Arachne
0
5
1
0.1
W
15
8
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,358
Damage
83,024
93,044
Taken
103,855
70,396
Mitigated
62,388
7,593
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BEETHOVEN_XX1
King Arthur
12,830
2,153
611
835
31,443
29,160
0
18,950
12,493
0
23,240
L
17,651
1,240
0
693
9,028
3,028
0
5,915
3,113
53,491
0
L
Thanatos
29,610
11,360
498
10,025
31,586
18,771
0
14,057
17,529
0
50,020
W
22,413
11,948
0
1,124
17,252
8,300
0
3,048
14,204
0
46,006
L
Heimdallr
22,933
6,740
651
1,572
27,015
9,770
0
19,594
7,421
25
72,967
W
Bellona
Nihilist410
Bellona
12,103
2,145
669
1,971
27,840
33,895
0
5,347
22,493
0
36,262
W
Discordia
ThyKrazyone
Discordia
21,795
1,094
161
1,715
12,145
4,219
0
1,363
10,782
56,848
0
W
Bacchus
TrueKilla500
Bacchus
10,402
1,076
0
0
17,824
17,037
0
1,393
16,431
27,958
0
L
Arachne
XxIBULLETlxX
Arachne
0
0
0
0
4,783
1,659
0
2,326
2,457
0
460
W
28,645
3,340
0
1,953
17,983
6,945
0
6,525
11,458
43,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,945
Gold Earned
72,426
243
Minions Killed
256
10
Camps Cleared
6
1,528,445
Distance Traveled
1,190,413
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,660
854
20
1
1
290,992
0
L
Scylla
15,582
974
102
6
0
252,717
0
L
Thanatos
15,634
977
19
1
4
315,600
1
W
Mercury
15,874
992
35
2
5
308,024
4
L
Heimdallr
16,099
1,006
115
7
1
260,063
0
W
Bellona
16,311
1,019
55
3
1
368,032
0
W
Discordia
16,205
1,013
78
5
3
308,536
0
W
Bacchus
14,995
937
40
3
1
330,228
0
L
Arachne
11,451
716
0
0
0
71,041
0
W
He Bo
16,560
1,035
35
2
0
213,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role