Player Matchup

Discordia
Discordia
C-Kiceguss
Discordia
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,610 Elo+
Party 2
Poseidon
Poseidon
Cosmic_OMA
Poseidon
Level 48
God Stats
3W - 9L
1,589 SR
Queue Stats
149W - 152L
1,516 Elo+
Party 3
Mercury
Mercury
Kingdeathless64
Mercury
Level 89
God Stats
0W - 1L
1,252 SR
Queue Stats
73W - 79L
1,486 Elo+
Party 3
Nemesis
Nemesis
butters_Cmoi
Nemesis
Level 49
God Stats
1W - 2L
1,437 SR
Queue Stats
10W - 11L
1,593 Elo+
Party 2
Heimdallr
Heimdallr
ooALL MIGHToo
Heimdallr
Level 140
God Stats
13W - 20L
1,408 SR
Queue Stats
241W - 227L
1,506 Elo+
Solo
Team Averages
Level 74
1,437 SR
1,542 Elo+

VS

Team Averages
Level 88
1,557 SR
1,747 Elo+
Chang'e
Chang'e
 
Chang'e
Level 48
God Stats
94W - 83L
1,552 SR
Queue Stats
835W - 912L
1,482 Elo+
Solo
Chaac
Chaac
Drayton321
Chaac
Level 95
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 5L
1,760 Elo+
Party 1
Fenrir
Fenrir
Todd3852
Fenrir
Level 114
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 53L
1,854 Elo+
Party 1
Cerberus
Cerberus
TwistedLoveStory
Cerberus
Level 37
God Stats
3W - 4L
1,731 SR
Queue Stats
112W - 99L
1,785 Elo+
Party 1
Xbalanque
Xbalanque
XxAltair64xX
Xbalanque
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 90L
1,854 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
C-Kiceguss
Discordia
20
4 / 8 / 12
15,077
1,005
21,107
19,843
6,311
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Cosmic_OMA
Poseidon
20
7 / 11 / 12
16,400
1,093
32,841
21,050
6,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 11 / 11
14,095
940
15,794
24,840
8,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
butters_Cmoi
Nemesis
20
4 / 13 / 14
14,825
988
23,549
45,812
16,241
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
ooALL MIGHToo
Heimdallr
20
4 / 11 / 11
14,388
959
25,248
24,242
9,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
9 / 4 / 25
14,956
997
20,769
24,241
8,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
20
10 / 2 / 37
16,667
1,111
21,901
28,273
35,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Todd3852
Fenrir
20
17 / 9 / 21
17,638
1,176
28,456
27,159
21,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 5 / 39
15,869
1,058
19,639
27,895
33,062
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
XxAltair64xX
Xbalanque
20
11 / 2 / 31
15,664
1,044
35,928
20,222
8,388
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
207
22
Kills
54
54
Deaths
22
60
Assists
153
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
4
25
5.38
L
Discordia
C-Kiceguss
Discordia
4
8
12
1.25
L
Poseidon
Cosmic_OMA
Poseidon
7
11
12
1.18
W
Chaac
10
2
37
14.25
L
3
11
11
0.77
W
Fenrir
Todd3852
Fenrir
17
9
21
3.06
W
7
5
39
5.3
W
Xbalanque
XxAltair64xX
Xbalanque
11
2
31
13.25
L
Nemesis
butters_Cmoi
Nemesis
4
13
14
0.85
L
Heimdallr
ooALL MIGHToo
Heimdallr
4
11
11
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,539
Damage
126,693
135,787
Taken
127,790
46,146
Mitigated
106,438
7,563
Healing
42,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
20,769
37
12,182
9,968
24,241
8,384
0
10,981
13,260
42,157
0
L
Discordia
C-Kiceguss
Discordia
21,107
1,582
279
594
19,843
6,311
0
4,275
15,568
43,620
0
L
Poseidon
Cosmic_OMA
Poseidon
32,841
3,544
651
984
21,050
6,024
0
3,770
17,280
84,803
0
W
Chaac
21,901
4,745
0
12,112
28,273
35,123
0
13,895
14,378
0
43,208
L
15,794
8,597
0
210
24,840
8,231
0
9,029
15,811
0
39,243
W
Fenrir
Todd3852
Fenrir
28,456
8,751
0
1,748
27,159
21,481
0
9,947
17,208
0
49,684
W
19,639
1,176
560
5,244
27,895
33,062
0
11,844
16,051
34,302
0
W
Xbalanque
XxAltair64xX
Xbalanque
35,928
14,605
0
190
20,222
8,388
0
7,281
12,941
0
66,026
L
Nemesis
butters_Cmoi
Nemesis
23,549
10,208
0
3,633
45,812
16,241
0
16,952
28,860
0
45,699
L
Heimdallr
ooALL MIGHToo
Heimdallr
25,248
10,853
0
1,212
24,242
9,339
0
6,382
17,860
0
47,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,785
Gold Earned
80,794
263
Minions Killed
267
10
Camps Cleared
11
1,383,198
Distance Traveled
1,523,433
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,956
997
64
4
1
277,669
0
L
Discordia
15,077
1,005
50
3
0
265,919
0
L
Poseidon
16,400
1,093
112
7
5
280,313
0
W
Chaac
16,667
1,111
55
4
1
323,927
1
L
Mercury
14,095
940
36
2
0
296,289
0
W
Fenrir
17,638
1,176
31
2
6
299,466
0
W
Cerberus
15,869
1,058
35
2
1
289,735
0
W
Xbalanque
15,664
1,044
82
5
2
332,636
0
L
Nemesis
14,825
988
21
1
5
288,832
2
L
Heimdallr
14,388
959
44
3
0
251,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role