Player Matchup

Achilles
Achilles
IIDuck97II
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,195 Elo+
Solo
Sobek
Sobek
Ostenhausen
Sobek
Level 27
God Stats
47W - 39L
1,448 SR
Queue Stats
514W - 549L
1,245 Elo+
Solo
Merlin
Merlin
Robersy402
Merlin
Level 7
God Stats
0W - 3L
1,172 SR
Queue Stats
1W - 9L
1,082 Elo+
Solo
Scylla
Scylla
ZeRo Absolut3
Scylla
Level 28
God Stats
60W - 74L
1,718 SR
Queue Stats
559W - 555L
1,251 Elo+
Solo
Agni
Agni
bRiaN jAy sTorM
Agni
Level 25
God Stats
3W - 5L
1,643 SR
Queue Stats
83W - 118L
1,193 Elo+
Solo
Team Averages
Level 22
1,496 SR
1,193 Elo+

VS

Team Averages
Level 16
1,345 SR
1,117 Elo+
Skadi
Skadi
Hex-_-007
Skadi
Level 18
God Stats
22W - 4L
1,483 SR
Queue Stats
33W - 18L
1,314 Elo+
Solo
Ratatoskr
Ratatoskr
ItsJarrodBxxch
Ratatoskr
Level 16
God Stats
99W - 93L
1,385 SR
Queue Stats
355W - 425L
1,198 Elo+
Solo
Kukulkan
Kukulkan
NklzPark
Kukulkan
Level 18
God Stats
13W - 14L
1,075 SR
Queue Stats
13W - 15L
845 Elo+
Solo
Fenrir
Fenrir
Tybuzz35
Fenrir
Level 13
God Stats
1W - 2L
1,283 SR
Queue Stats
10W - 16L
1,043 Elo+
Solo
Loki
Loki
deadhellkid
Loki
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 304L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IIDuck97II
Achilles
20
9 / 2 / 20
17,880
1,052
21,253
24,864
19,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
10 / 3 / 17
16,731
984
15,367
26,061
26,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Robersy402
Merlin
20
14 / 3 / 21
19,521
1,148
37,742
18,773
10,591
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 7 / 26
16,736
984
11,083
24,274
8,921
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

20
2 / 18 / 15
14,879
875
12,269
24,915
23,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hex-_-007
Skadi
20
15 / 6 / 9
18,194
1,070
43,731
19,535
8,900
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ratatoskr
ItsJarrodBxxch
Ratatoskr
20
7 / 13 / 14
17,469
1,028
29,122
31,374
20,144
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
NklzPark
Kukulkan
20
11 / 12 / 6
17,458
1,027
29,654
28,025
13,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Tybuzz35
Fenrir
20
0 / 4 / 6
13,982
822
6,221
18,651
14,494
19
0 / 7 / 6
13,289
782
628
14,143
6,172

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
74
41
Kills
33
33
Deaths
42
99
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Skadi
Hex-_-007
Skadi
15
6
9
3.25
L
Achilles
IIDuck97II
Achilles
9
2
20
9.5
W
Ratatoskr
ItsJarrodBxxch
Ratatoskr
7
13
14
1.08
W
Kukulkan
NklzPark
Kukulkan
11
12
6
1.17
L
10
3
17
6.17
L
Merlin
Robersy402
Merlin
14
3
21
8.17
W
Fenrir
Tybuzz35
Fenrir
0
4
6
0.75
L
6
7
26
2.71
L
2
18
15
0.53
W
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,714
Damage
109,356
118,887
Taken
111,728
88,623
Mitigated
62,791
16,767
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Hex-_-007
Skadi
43,731
25,326
0
0
19,535
8,900
0
14,374
5,161
0
103,430
L
Achilles
IIDuck97II
Achilles
21,253
11,819
0
7,528
24,864
19,365
0
4,382
20,482
0
43,703
W
Ratatoskr
ItsJarrodBxxch
Ratatoskr
29,122
16,431
279
2,323
31,374
20,144
0
18,240
11,573
0
46,524
W
Kukulkan
NklzPark
Kukulkan
29,654
1,367
0
2,385
28,025
13,081
0
21,443
6,582
73,194
0
L
15,367
2,217
1,434
2,261
26,061
26,452
0
4,900
21,161
28,185
0
L
Merlin
Robersy402
Merlin
37,742
5,167
0
3,318
18,773
10,591
0
8,961
9,812
87,842
0
W
Fenrir
Tybuzz35
Fenrir
6,221
1,410
0
715
18,651
14,494
0
13,237
5,414
0
20,372
L
11,083
2,576
0
350
24,274
8,921
0
5,406
18,868
22,588
0
L
12,269
1,506
1,178
698
24,915
23,294
0
6,005
18,910
42,673
0
W
628
409
0
0
14,143
6,172
0
9,167
4,976
0
5,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,747
Gold Earned
80,392
269
Minions Killed
299
7
Camps Cleared
6
1,441,287
Distance Traveled
1,173,640
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
18,194
1,070
131
8
0
256,302
3
L
Achilles
17,880
1,052
45
3
5
347,513
2
W
Ratatoskr
17,469
1,028
21
1
3
287,638
1
W
Kukulkan
17,458
1,027
111
7
0
209,656
0
L
Sobek
16,731
984
15
1
1
304,183
2
L
Merlin
19,521
1,148
127
7
1
283,707
0
W
Fenrir
13,982
822
24
1
3
252,189
2
L
Scylla
16,736
984
23
1
0
266,333
6
L
Agni
14,879
875
59
3
0
239,551
0
W
Loki
13,289
782
12
1
0
167,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role