Player Matchup

Fenrir
Fenrir
Bauarbeiter132
Fenrir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,090 Elo+
Solo
Bacchus
Bacchus
L0CK3
Bacchus
Level 13
God Stats
6W - 4L
1,453 SR
Queue Stats
15W - 40L
1,278 Elo+
Party 1
Kukulkan
Kukulkan
Ludendude
Kukulkan
Level 27
God Stats
77W - 92L
1,438 SR
Queue Stats
396W - 400L
1,306 Elo+
Party 1
Team Averages
Level 17
1,463 SR
1,225 Elo+

VS

Team Averages
Level 31
1,587 SR
1,384 Elo+
Medusa
Medusa
BajaBongos
Medusa
Level 25
God Stats
16W - 15L
1,514 SR
Queue Stats
17W - 16L
1,356 Elo+
Party 2
Kukulkan
Kukulkan
KenBlack58
Kukulkan
Level 41
God Stats
6W - 7L
1,455 SR
Queue Stats
108W - 149L
1,396 Elo+
Solo
Achilles
Achilles
PierogOriginal
Achilles
Level 26
God Stats
4W - 2L
1,791 SR
Queue Stats
20W - 20L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 11 / 5
12,003
667
6,518
19,872
8,109
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
L0CK3
Bacchus
13
3 / 7 / 7
12,913
717
6,296
25,783
33,017
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Ludendude
Kukulkan
16
9 / 10 / 5
14,277
793
19,404
16,767
11,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BajaBongos
Medusa
15
12 / 6 / 7
14,517
807
14,169
14,226
4,549
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
KenBlack58
Kukulkan
16
11 / 4 / 14
14,497
805
21,996
11,582
4,098
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
13
5 / 7 / 15
12,823
712
14,344
16,733
8,808
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
16
Kills
28
28
Deaths
17
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
BajaBongos
Medusa
12
6
7
2.58
L
4
11
5
0.59
W
Kukulkan
KenBlack58
Kukulkan
11
4
14
4.5
L
Bacchus
L0CK3
Bacchus
3
7
7
0.93
L
Kukulkan
Ludendude
Kukulkan
9
10
5
1.15
W
Achilles
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,218
Damage
50,509
62,422
Taken
42,541
52,528
Mitigated
17,455
4,077
Healing
4,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BajaBongos
Medusa
14,169
8,547
0
0
14,226
4,549
770
8,739
5,487
0
39,984
L
6,518
2,345
0
766
19,872
8,109
0
7,823
12,049
0
21,741
W
Kukulkan
KenBlack58
Kukulkan
21,996
2,474
549
1,345
11,582
4,098
1,733
6,924
4,658
67,396
0
L
Bacchus
L0CK3
Bacchus
6,296
577
135
744
25,783
33,017
0
11,214
14,569
21,831
0
L
Kukulkan
Ludendude
Kukulkan
19,404
923
1,108
1,324
16,767
11,402
0
3,197
13,570
68,856
0
W
Achilles
14,344
7,124
318
2,593
16,733
8,808
469
10,061
6,672
0
36,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,193
Gold Earned
41,837
141
Minions Killed
178
0
Camps Cleared
0
853,714
Distance Traveled
883,318
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,517
807
46
3
0
293,997
1
L
Fenrir
12,003
667
21
1
0
283,453
2
W
Kukulkan
14,497
805
90
5
0
282,477
0
L
Bacchus
12,913
717
13
1
0
310,113
0
L
Kukulkan
14,277
793
107
6
0
260,148
3
W
Achilles
12,823
712
42
2
0
306,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role