Player Matchup

Kuzenbo
Kuzenbo
AlejandroRamos03
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,146 Elo+
Party 1
Loki
Loki
Cguillen2001
Loki
Level 6
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 6L
1,146 Elo+
Party 1
Discordia
Discordia
TY_P0_ER_ROR
Discordia
Level 44
God Stats
8W - 8L
1,500 SR
Queue Stats
61W - 73L
1,223 Elo+
Party 2
Artemis
Artemis
TenchiZen
Artemis
Level 13
God Stats
7W - 3L
1,643 SR
Queue Stats
81W - 76L
1,366 Elo+
Party 2
Ymir
Ymir
xxVontae_xx
Ymir
Level 18
God Stats
49W - 45L
1,417 SR
Queue Stats
159W - 136L
1,382 Elo+
Solo
Team Averages
Level 17
1,464 SR
1,252 Elo+

VS

Team Averages
Level 36
1,439 SR
1,321 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 8
God Stats
22W - 45L
1,406 SR
Queue Stats
34W - 60L
1,377 Elo+
Party 3
Skadi
Skadi
MelodiaDaMorte
Skadi
Level 14
God Stats
12W - 13L
1,251 SR
Queue Stats
169W - 196L
1,143 Elo+
Solo
Nemesis
Nemesis
RoadBlock_YNWA
Nemesis
Level 28
God Stats
39W - 29L
1,510 SR
Queue Stats
115W - 107L
1,317 Elo+
Solo
Yemoja
Yemoja
Taco_Shenanigans
Yemoja
Level 24
God Stats
14W - 23L
1,528 SR
Queue Stats
94W - 149L
1,386 Elo+
Party 3
Nu Wa
Nu Wa
TheAcidSnow22
Nu Wa
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 162L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,309
812
329
2,604
1,296
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

12
0 / 2 / 0
7,216
802
371
2,401
679
Discordia
TY_P0_ER_ROR
Discordia
15
1 / 1 / 5
8,791
977
9,629
12,720
3,564
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
TenchiZen
Artemis
14
5 / 5 / 1
9,032
1,004
15,722
11,806
3,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 0
7,443
827
1,564
4,178
1,600
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

159

VS

Team 2 Tickets

436

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
0 / 1 / 7
8,721
969
3,510
4,022
1,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 0 / 6
9,689
1,077
6,235
5,657
1,886
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 0 / 0
9,890
1,099
4,702
7,616
2,980
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 2 / 4
8,250
917
5,833
10,715
7,954
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 3 / 8
8,866
985
11,060
7,451
2,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
12
12
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
1
7
3.5
L
0
2
1
0.25
L
0
2
0
0
W
3
0
6
6
W
8
0
0
8
L
Discordia
TY_P0_ER_ROR
Discordia
1
1
5
3.5
W
0
2
4
1
L
Artemis
TenchiZen
Artemis
5
5
1
1.1
W
1
3
8
1.67
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,615
Damage
31,340
33,709
Taken
35,461
10,914
Mitigated
17,340
1,170
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,510
945
219
219
4,022
1,770
0
1,106
2,916
0
17,450
L
329
152
0
0
2,604
1,296
0
1,232
1,372
422
0
L
371
277
0
0
2,401
679
0
1,380
1,021
0
1,320
W
6,235
3,028
0
0
5,657
1,886
0
2,581
3,076
0
28,033
W
4,702
2,065
0
508
7,616
2,980
0
2,354
5,262
0
11,070
L
Discordia
TY_P0_ER_ROR
Discordia
9,629
773
0
0
12,720
3,564
0
7,560
5,160
20,781
0
W
5,833
634
633
480
10,715
7,954
0
3,915
6,800
12,000
0
L
Artemis
TenchiZen
Artemis
15,722
6,494
0
1,170
11,806
3,775
0
5,118
6,688
0
24,787
W
11,060
1,752
1,148
1,927
7,451
2,750
0
1,566
5,885
27,707
0
L
1,564
299
0
0
4,178
1,600
0
1,603
2,575
7,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,791
Gold Earned
45,416
40
Minions Killed
158
3
Camps Cleared
6
419,364
Distance Traveled
791,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,721
969
34
4
1
155,823
0
L
Kuzenbo
7,309
812
0
0
0
18,481
0
L
Loki
7,216
802
1
0
0
35,594
0
W
Skadi
9,689
1,077
65
7
3
163,587
0
W
Nemesis
9,890
1,099
10
1
0
201,958
0
L
Discordia
8,791
977
18
2
0
176,863
0
W
Yemoja
8,250
917
20
2
0
121,305
0
L
Artemis
9,032
1,004
15
2
3
146,162
0
W
Nu Wa
8,866
985
29
3
2
148,357
0
L
Ymir
7,443
827
6
1
0
42,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role