Player Matchup

Nemesis
Nemesis
Grimjo16
Nemesis
Level 61
God Stats
12W - 4L
1,752 SR
Queue Stats
38W - 40L
1,281 Elo+
Party 2
Amaterasu
Amaterasu
MechaGodJovi
Amaterasu
Level 25
God Stats
10W - 5L
1,641 SR
Queue Stats
26W - 25L
1,364 Elo+
Party 2
Kukulkan
Kukulkan
Yumihara
Kukulkan
Level 28
God Stats
13W - 7L
1,677 SR
Queue Stats
19W - 16L
1,410 Elo+
Party 2
Team Averages
Level 38
1,690 SR
1,352 Elo+

VS

Team Averages
Level 37
1,503 SR
1,368 Elo+
Olorun
Olorun
AndracoDragon
Olorun
Level 20
God Stats
6W - 8L
1,341 SR
Queue Stats
27W - 18L
1,354 Elo+
Solo
Fenrir
Fenrir
BAMBAMMANROCKS
Fenrir
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 114L
1,358 Elo+
Party 1
Chaac
Chaac
ISSALEAKYWUBBLE
Chaac
Level 27
God Stats
7W - 3L
1,669 SR
Queue Stats
45W - 42L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Grimjo16
Nemesis
9
2 / 6 / 7
7,840
713
4,483
8,870
4,549
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
MechaGodJovi
Amaterasu
10
5 / 2 / 4
8,159
742
7,135
13,851
4,822
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Yumihara
Kukulkan
10
2 / 2 / 5
7,876
716
6,820
6,355
2,089
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 5
7,697
700
4,793
7,036
2,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
5 / 5 / 3
7,791
708
6,220
7,788
2,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 2 / 5
7,707
701
11,044
9,522
4,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
9
Kills
10
10
Deaths
10
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
5
5
3
1.3
L
Nemesis
Grimjo16
Nemesis
2
6
7
0.92
W
3
2
5
2.75
L
Amaterasu
MechaGodJovi
Amaterasu
5
2
4
3.5
L
Kukulkan
Yumihara
Kukulkan
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,438
Damage
22,057
29,076
Taken
24,346
11,460
Mitigated
9,334
8,921
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,793
2,729
837
1,924
7,036
2,334
0
2,234
4,802
23,214
0
W
6,220
1,828
588
961
7,788
2,477
74
1,486
6,302
0
13,108
L
Nemesis
Grimjo16
Nemesis
4,483
2,481
0
376
8,870
4,549
0
1,523
7,347
0
13,463
W
11,044
1,875
470
4,240
9,522
4,523
0
3,136
6,386
0
23,703
L
Amaterasu
MechaGodJovi
Amaterasu
7,135
3,226
516
5,523
13,851
4,822
0
1,844
12,007
0
17,626
L
Kukulkan
Yumihara
Kukulkan
6,820
413
0
2,506
6,355
2,089
148
1,471
4,884
28,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,875
Gold Earned
23,195
102
Minions Killed
84
0
Camps Cleared
0
578,609
Distance Traveled
605,203
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,697
700
42
4
0
188,721
2
W
Fenrir
7,791
708
15
1
0
194,261
0
L
Nemesis
7,840
713
17
2
0
194,475
3
W
Chaac
7,707
701
27
2
0
222,221
3
L
Amaterasu
8,159
742
17
2
0
223,288
3
L
Kukulkan
7,876
716
68
6
0
160,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role