Player Matchup

Thor
Thor
 
Thor
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ILoveKrystalEU
Sylvanus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
Kissta
Apollo
Level 144
God Stats
3W - 0L
1,725 SR
Queue Stats
32W - 19L
1,665 Elo+
Party 2
Guan Yu
Guan Yu
SPlusSupport
Guan Yu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 73L
1,532 Elo+
Party 2
Anubis
Anubis
UnrealJACKO29
Anubis
Level 129
God Stats
7W - 4L
1,617 SR
Queue Stats
56W - 54L
1,523 Elo+
Party 2
Team Averages
Level 116
1,568 SR
1,544 Elo+

VS

Team Averages
Level 125
1,634 SR
1,567 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MrOmar8j
Hercules
Level 126
God Stats
14W - 9L
1,864 SR
Queue Stats
238W - 208L
1,600 Elo+
Party 1
Geb
Geb
SSLP
Geb
Level 122
God Stats
14W - 7L
1,743 SR
Queue Stats
170W - 156L
1,653 Elo+
Party 1
Vulcan
Vulcan
mastamo
Vulcan
Level 122
God Stats
2W - 5L
1,561 SR
Queue Stats
59W - 62L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
5
1 / 0 / 0
3,589
718
345
1,731
395
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
5
1 / 0 / 1
3,479
696
1,313
1,681
470
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Kissta
Apollo
5
1 / 0 / 1
3,586
717
1,280
1,361
339
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
SPlusSupport
Guan Yu
5
0 / 1 / 1
3,230
646
1,165
3,975
1,844
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 0 / 0
3,881
776
0
1,070
417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
6
0 / 0 / 0
3,625
725
413
696
156
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
 
Ne Zha
5
0 / 0 / 0
3,217
643
396
2,250
442
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
MrOmar8j
Hercules
6
1 / 1 / 0
3,518
704
2,614
2,644
1,703
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Geb
SSLP
Geb
5
0 / 1 / 0
2,961
592
500
2,413
628
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
mastamo
Vulcan
2
0 / 1 / 0
2,546
509
197
644
76
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
0
1
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Ne Zha
 
Ne Zha
0
0
0
0
W
Sylvanus
1
0
1
1.5
W
Apollo
Kissta
Apollo
1
0
1
1.5
L
Hercules
MrOmar8j
Hercules
1
1
0
1
W
Guan Yu
SPlusSupport
Guan Yu
0
1
1
0.5
L
Geb
SSLP
Geb
0
1
0
0
W
0
0
0
0
L
Vulcan
mastamo
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,103
Damage
4,120
9,818
Taken
8,647
3,465
Mitigated
3,005
5,921
Healing
3,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
345
50
0
809
1,731
395
0
0
1,731
0
11,925
L
Kukulkan
 
Kukulkan
413
156
0
250
696
156
0
0
696
17,845
0
L
Ne Zha
 
Ne Zha
396
0
0
1,405
2,250
442
0
310
1,940
0
13,391
W
Sylvanus
1,313
990
315
848
1,681
470
66
395
1,286
14,501
0
W
Apollo
Kissta
Apollo
1,280
1,113
0
434
1,361
339
0
302
1,059
0
14,045
L
Hercules
MrOmar8j
Hercules
2,614
1,480
0
958
2,644
1,703
0
0
2,644
0
13,779
W
Guan Yu
SPlusSupport
Guan Yu
1,165
272
85
2,545
3,975
1,844
0
0
3,975
0
7,988
L
Geb
SSLP
Geb
500
0
0
500
2,413
628
0
894
1,519
6,881
0
W
0
0
0
885
1,070
417
0
413
657
20,666
0
L
Vulcan
mastamo
Vulcan
197
89
0
68
644
76
0
109
535
3,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,765
Gold Earned
15,867
156
Minions Killed
117
0
Camps Cleared
0
449,571
Distance Traveled
427,166
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,589
718
32
6
0
102,746
2
L
Kukulkan
3,625
725
47
9
0
89,497
1
L
Ne Zha
3,217
643
29
6
0
101,322
1
W
Sylvanus
3,479
696
30
6
0
81,623
3
W
Apollo
3,586
717
28
6
0
79,461
2
L
Hercules
3,518
704
21
4
0
96,908
1
W
Guan Yu
3,230
646
12
2
0
103,461
1
L
Geb
2,961
592
11
2
0
99,918
2
W
Anubis
3,881
776
54
11
0
82,280
0
L
Vulcan
2,546
509
9
2
0
39,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role