Player Matchup

Cerberus
Cerberus
CROSS-King007
Cerberus
Level 48
God Stats
8W - 4L
1,551 SR
Queue Stats
47W - 35L
1,337 Elo+
Party 1
Nemesis
Nemesis
Zeus_DaMaC
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,324 Elo+
Party 1
Chernobog
Chernobog
show_nofear793
Chernobog
Level 14
God Stats
0W - 2L
1,212 SR
Queue Stats
14W - 21L
1,201 Elo+
Party 1
Team Averages
Level 28
1,421 SR
1,287 Elo+

VS

Team Averages
Level 52
1,459 SR
1,377 Elo+
He Bo
He Bo
Igneumgold
He Bo
Level 41
God Stats
1W - 0L
1,365 SR
Queue Stats
10W - 8L
1,367 Elo+
Solo
Hou Yi
Hou Yi
KMacEachern14
Hou Yi
Level 72
God Stats
2W - 1L
1,510 SR
Queue Stats
92W - 58L
1,502 Elo+
Solo
Bellona
Bellona
SunkenMoon3
Bellona
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
40W - 30L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CROSS-King007
Cerberus
14
5 / 6 / 5
13,461
708
11,449
24,064
25,364
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Zeus_DaMaC
Nemesis
12
4 / 13 / 2
11,925
628
5,808
19,586
6,234
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
show_nofear793
Chernobog
12
3 / 6 / 3
11,698
616
11,496
11,763
4,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
6 / 6 / 13
12,690
668
14,575
13,134
3,457
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
11 / 5 / 10
14,374
757
19,125
17,671
5,826
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
SunkenMoon3
Bellona
14
8 / 1 / 13
13,198
695
9,911
11,100
10,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
12
Kills
25
25
Deaths
12
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CROSS-King007
Cerberus
5
6
5
1.25
W
He Bo
6
6
13
2.08
W
11
5
10
3.2
W
Bellona
SunkenMoon3
Bellona
8
1
13
14.5
L
Nemesis
Zeus_DaMaC
Nemesis
4
13
2
0.38
L
Chernobog
show_nofear793
Chernobog
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,753
Damage
43,611
55,413
Taken
41,905
35,605
Mitigated
19,987
7,921
Healing
9,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CROSS-King007
Cerberus
11,449
187
0
3,260
24,064
25,364
0
7,086
16,978
46,767
0
W
He Bo
14,575
168
476
862
13,134
3,457
495
4,150
8,984
33,723
0
W
19,125
10,865
0
6,653
17,671
5,826
1,872
4,680
12,991
0
90,669
W
Bellona
SunkenMoon3
Bellona
9,911
3,470
0
1,656
11,100
10,704
482
2,690
8,410
0
19,578
L
Nemesis
Zeus_DaMaC
Nemesis
5,808
2,496
714
2,070
19,586
6,234
251
3,765
15,821
0
21,601
L
Chernobog
show_nofear793
Chernobog
11,496
5,590
0
1,877
11,763
4,007
680
3,728
8,035
0
45,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,084
Gold Earned
40,262
169
Minions Killed
186
0
Camps Cleared
0
768,102
Distance Traveled
958,818
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,461
708
75
4
0
302,631
5
W
He Bo
12,690
668
49
3
0
310,578
3
W
Hou Yi
14,374
757
119
6
0
306,377
2
W
Bellona
13,198
695
18
1
0
341,863
1
L
Nemesis
11,925
628
29
2
0
225,666
1
L
Chernobog
11,698
616
65
3
0
239,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role