Player Matchup

Horus
Horus
Blanks_Az
Horus
Level 68
God Stats
3W - 2L
1,436 SR
Queue Stats
19W - 12L
1,573 Elo+
Party 1
Mercury
Mercury
Elfgod378
Mercury
Level 37
God Stats
0W - 4L
1,500 SR
Queue Stats
245W - 219L
1,485 Elo+
Solo
He Bo
He Bo
xXRabbit-_-
He Bo
Level 68
God Stats
29W - 16L
1,585 SR
Queue Stats
59W - 43L
1,414 Elo+
Party 1
Team Averages
Level 58
1,507 SR
1,491 Elo+

VS

Team Averages
Level 69
1,561 SR
1,516 Elo+
Cerberus
Cerberus
 
Cerberus
Level 80
God Stats
26W - 28L
1,461 SR
Queue Stats
121W - 167L
1,457 Elo+
Solo
Ne Zha
Ne Zha
AlwaysFaded4200
Ne Zha
Level 67
God Stats
20W - 8L
1,629 SR
Queue Stats
87W - 64L
1,586 Elo+
Solo
Achilles
Achilles
DEADPOOL777---
Achilles
Level 59
God Stats
122W - 90L
1,595 SR
Queue Stats
129W - 104L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blanks_Az
Horus
17
5 / 4 / 12
17,216
638
17,478
27,565
36,764
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
Elfgod378
Mercury
16
4 / 7 / 8
16,403
608
16,619
23,904
11,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
10 / 9 / 7
16,995
629
25,020
16,382
14,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
7 / 4 / 10
19,013
704
19,613
29,982
43,966
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
7 / 9 / 8
17,763
658
16,253
24,780
12,559
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
16
6 / 6 / 9
17,068
632
13,512
29,395
17,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
47
19
Kills
20
20
Deaths
19
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
4
10
3
W
7
9
8
1.22
L
Horus
Blanks_Az
Horus
5
4
12
2.75
W
Achilles
6
6
9
1.75
L
Mercury
Elfgod378
Mercury
4
7
8
1.14
L
10
9
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,117
Damage
49,378
67,851
Taken
84,157
62,739
Mitigated
74,432
12,796
Healing
21,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
19,613
615
2,429
7,111
29,982
43,966
672
9,543
20,439
80,735
0
W
16,253
3,626
82
4,963
24,780
12,559
1,676
5,764
19,016
0
90,222
L
Horus
Blanks_Az
Horus
17,478
9,271
2,382
9,707
27,565
36,764
136
8,677
18,888
0
54,184
W
Achilles
13,512
5,983
1,062
6,171
29,395
17,907
989
10,911
18,484
0
51,959
L
Mercury
Elfgod378
Mercury
16,619
9,266
0
707
23,904
11,399
0
5,553
18,351
885
75,052
L
25,020
1,481
0
0
16,382
14,576
98
5,471
10,911
90,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,614
Gold Earned
53,844
258
Minions Killed
277
0
Camps Cleared
0
1,469,372
Distance Traveled
1,469,502
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
19,013
704
124
5
0
458,272
2
W
Ne Zha
17,763
658
102
4
0
460,497
6
L
Horus
17,216
638
68
3
0
501,761
7
W
Achilles
17,068
632
51
2
0
550,733
6
L
Mercury
16,403
608
74
3
0
546,246
0
L
He Bo
16,995
629
116
4
0
421,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role