Player Matchup

Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
A flying Bowtie
Thor
Level 140
God Stats
1W - 0L
1,627 SR
Queue Stats
17W - 23L
1,616 Elo+
Party 1
King Arthur
King Arthur
Death15Certa1n
King Arthur
Level 154
God Stats
2W - 3L
1,469 SR
Queue Stats
31W - 43L
1,462 Elo+
Party 1
Team Averages
Level 141
1,532 SR
1,526 Elo+

VS

Team Averages
Level 80
1,663 SR
1,498 Elo+
Neith
Neith
 
Neith
Level 49
God Stats
6W - 6L
1,587 SR
Queue Stats
233W - 200L
1,491 Elo+
Solo
Chaac
Chaac
OnIyJair
Chaac
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
120W - 96L
1,476 Elo+
Solo
Anubis
Anubis
SirHerbington
Anubis
Level 124
God Stats
1W - 7L
1,902 SR
Queue Stats
317W - 361L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
6 / 5 / 5
10,855
775
10,124
10,044
3,170
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 7
10,055
718
5,559
11,646
3,622
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Death15Certa1n
King Arthur
12
4 / 5 / 6
10,455
747
9,187
14,039
12,446
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 7 / 9
9,772
698
9,779
10,174
2,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
OnIyJair
Chaac
12
6 / 2 / 4
10,294
735
10,354
12,742
13,762
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
6 / 3 / 2
9,390
671
4,751
6,671
2,285
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
12
Kills
14
14
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
5
5
1.7
L
Neith
 
Neith
2
7
9
0.93
W
2
4
7
1.38
W
King Arthur
Death15Certa1n
King Arthur
4
5
6
1.4
L
Chaac
OnIyJair
Chaac
6
2
4
4
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,870
Damage
24,884
35,729
Taken
29,587
19,238
Mitigated
18,417
6,134
Healing
5,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,124
970
0
478
10,044
3,170
640
811
9,233
45,931
0
L
Neith
 
Neith
9,779
3,202
0
1,454
10,174
2,370
138
4,434
5,740
0
29,221
W
5,559
1,142
0
1,942
11,646
3,622
0
1,402
10,244
0
41,209
W
King Arthur
Death15Certa1n
King Arthur
9,187
1,887
0
3,714
14,039
12,446
260
3,197
10,842
0
25,957
L
Chaac
OnIyJair
Chaac
10,354
1,553
318
3,837
12,742
13,762
595
3,416
9,326
0
38,189
L
4,751
357
0
234
6,671
2,285
432
2,276
4,395
20,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,365
Gold Earned
29,456
179
Minions Killed
142
0
Camps Cleared
0
762,186
Distance Traveled
682,607
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,855
775
78
6
0
227,702
1
L
Neith
9,772
698
50
4
0
240,189
4
W
Thor
10,055
718
62
4
0
260,749
1
W
King Arthur
10,455
747
39
3
0
273,735
1
L
Chaac
10,294
735
58
4
0
285,415
3
L
Anubis
9,390
671
34
2
0
157,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role