Player Matchup

Kuzenbo
Kuzenbo
BULLaDBK
Kuzenbo
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,149 Elo+
Party 2
Medusa
Medusa
IceColdKico
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,306 Elo+
Party 2
Chaac
Chaac
PendantData8959
Chaac
Level 18
God Stats
5W - 6L
1,480 SR
Queue Stats
9W - 17L
1,132 Elo+
Party 2
Team Averages
Level 17
1,493 SR
1,196 Elo+

VS

Team Averages
Level 14
1,264 SR
1,216 Elo+
Thor
Thor
Robbie2Dope
Thor
Level 15
God Stats
6W - 14L
1,356 SR
Queue Stats
114W - 134L
1,386 Elo+
Solo
Discordia
Discordia
chenruirui
Discordia
Level 23
God Stats
0W - 3L
1,215 SR
Queue Stats
1W - 7L
1,107 Elo+
Party 1
Neith
Neith
小小念词
Neith
Level 5
God Stats
1W - 4L
1,220 SR
Queue Stats
1W - 6L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BULLaDBK
Kuzenbo
10
1 / 2 / 9
8,752
625
4,282
9,597
10,765
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
12
6 / 3 / 8
10,204
729
9,550
8,938
2,863
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

13
8 / 0 / 5
10,349
739
8,547
10,470
6,044
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 3
8,090
578
5,439
10,211
3,439
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
chenruirui
Discordia
9
0 / 4 / 4
7,915
565
5,711
7,410
2,176
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 5 / 2
8,676
620
9,033
8,505
3,083
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
5
5
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BULLaDBK
Kuzenbo
1
2
9
2.75
W
Medusa
6
3
8
3.33
W
8
0
5
10.5
L
2
6
3
0.58
L
Discordia
chenruirui
Discordia
0
4
4
0.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,379
Damage
20,183
29,005
Taken
26,126
19,672
Mitigated
8,698
5,608
Healing
2,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BULLaDBK
Kuzenbo
4,282
1,600
269
269
9,597
10,765
193
1,731
7,866
12,900
0
W
Medusa
9,550
4,544
0
0
8,938
2,863
2,041
2,495
6,443
0
40,745
W
8,547
922
0
5,070
10,470
6,044
664
1,691
8,779
141
41,489
L
5,439
1,086
0
452
10,211
3,439
0
2,070
8,141
0
14,035
L
Discordia
chenruirui
Discordia
5,711
607
0
250
7,410
2,176
51
623
6,787
21,791
0
L
9,033
4,055
0
1,461
8,505
3,083
493
1,754
6,751
0
35,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,305
Gold Earned
24,681
154
Minions Killed
115
0
Camps Cleared
0
756,745
Distance Traveled
640,400
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,752
625
17
1
0
223,888
2
W
Medusa
10,204
729
59
4
0
259,463
4
W
Chaac
10,349
739
78
6
0
273,394
1
L
Thor
8,090
578
15
1
0
203,399
2
L
Discordia
7,915
565
45
3
0
232,834
3
L
Neith
8,676
620
55
4
0
204,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role