Player Matchup

Izanami
Izanami
CherryKamikaze
Izanami
Level 28
God Stats
4W - 5L
1,777 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Bakasura
Bakasura
That_One_Guy41
Bakasura
Level 65
God Stats
3W - 0L
1,495 SR
Queue Stats
104W - 83L
1,533 Elo+
Party 1
Zhong Kui
Zhong Kui
johnnyrebelmeria
Zhong Kui
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,492 Elo+
Party 1
Team Averages
Level 33
1,591 SR
1,508 Elo+

VS

Team Averages
Level 44
1,605 SR
1,479 Elo+
Janus
Janus
AceFIex-jr
Janus
Level 87
God Stats
2W - 7L
1,600 SR
Queue Stats
162W - 137L
1,504 Elo+
Party 2
Terra
Terra
FlyJuancho19184
Terra
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 5L
1,364 Elo+
Solo
Mercury
Mercury
OPG_lilschu
Mercury
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 32L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 11
10,278
934
12,405
9,203
2,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
13
13 / 1 / 3
10,943
995
10,130
8,480
3,356
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
10
4 / 2 / 6
8,333
758
2,327
5,276
2,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
6 / 6 / 0
9,714
883
8,026
8,241
1,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 10 / 4
7,020
638
1,634
16,908
9,168
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
OPG_lilschu
Mercury
9
1 / 9 / 4
7,397
672
3,554
10,352
2,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
25
Kills
7
7
Deaths
25
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
6
6
0
1
W
8
4
11
3.38
L
0
10
4
0.2
L
Mercury
OPG_lilschu
Mercury
1
9
4
0.33
W
Bakasura
13
1
3
14.5
W
Zhong Kui
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,862
Damage
13,214
22,959
Taken
35,501
8,979
Mitigated
13,184
8,217
Healing
2,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
8,026
597
0
0
8,241
1,576
0
383
7,423
33,158
0
W
12,405
8,859
0
2,895
9,203
2,781
680
4,640
4,563
0
47,732
L
1,634
689
610
1,542
16,908
9,168
0
1,351
14,872
9,376
0
L
Mercury
OPG_lilschu
Mercury
3,554
1,486
0
0
10,352
2,440
0
601
9,390
0
14,431
W
Bakasura
10,130
8,096
0
4,028
8,480
3,356
1,061
2,736
5,744
0
40,836
W
Zhong Kui
2,327
890
0
1,294
5,276
2,842
1,031
2,422
2,854
13,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,554
Gold Earned
24,131
174
Minions Killed
73
0
Camps Cleared
0
545,886
Distance Traveled
569,448
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,714
883
41
4
0
198,935
1
W
Izanami
10,278
934
81
7
0
167,636
0
L
Terra
7,020
638
9
1
0
169,788
1
L
Mercury
7,397
672
23
2
0
200,725
0
W
Bakasura
10,943
995
71
6
0
224,319
0
W
Zhong Kui
8,333
758
22
2
0
153,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role