Player Matchup

Fenrir
Fenrir
Demh20004
Fenrir
Level 8
God Stats
2W - 14L
1,223 SR
Queue Stats
10W - 27L
1,092 Elo+
Party 1
Chang'e
Chang'e
magneto711
Chang'e
Level 19
God Stats
3W - 6L
1,250 SR
Queue Stats
55W - 80L
1,166 Elo+
Solo
Artemis
Artemis
sniper445523
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,122 Elo+
Party 1
Team Averages
Level 15
1,324 SR
1,126 Elo+

VS

Team Averages
Level 15
1,274 SR
1,205 Elo+
Neith
Neith
MaXiiMann
Neith
Level 17
God Stats
17W - 36L
1,416 SR
Queue Stats
17W - 41L
1,150 Elo+
Party 2
Erlang Shen
Erlang Shen
bLOoDy_JoKeR-666
Erlang Shen
Level 11
God Stats
2W - 9L
1,278 SR
Queue Stats
4W - 19L
1,042 Elo+
Party 2
Yemoja
Yemoja
oI Love Io
Yemoja
Level 16
God Stats
1W - 0L
1,128 SR
Queue Stats
2W - 1L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Demh20004
Fenrir
14
5 / 9 / 3
14,282
571
13,373
28,963
16,718
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
magneto711
Chang'e
12
1 / 11 / 5
12,986
519
13,171
22,830
6,398
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
sniper445523
Artemis
15
4 / 11 / 5
15,165
607
25,705
24,628
7,788
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MaXiiMann
Neith
19
24 / 4 / 5
18,611
744
30,852
23,721
12,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
bLOoDy_JoKeR-666
Erlang Shen
15
5 / 5 / 20
15,830
633
12,631
22,824
29,552
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
oI Love Io
Yemoja
16
2 / 2 / 19
15,957
638
15,474
18,555
16,196
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
10
Kills
31
31
Deaths
11
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Demh20004
Fenrir
5
9
3
0.72
W
Neith
MaXiiMann
Neith
24
4
5
6.63
W
Erlang Shen
bLOoDy_JoKeR-666
Erlang Shen
5
5
20
3
L
Chang'e
magneto711
Chang'e
1
11
5
0.32
W
Yemoja
oI Love Io
Yemoja
2
2
19
5.75
L
Artemis
sniper445523
Artemis
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,249
Damage
58,957
76,421
Taken
65,100
30,904
Mitigated
57,814
23,082
Healing
23,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Demh20004
Fenrir
13,373
2,482
0
5,408
28,963
16,718
0
5,817
23,146
0
33,781
W
Neith
MaXiiMann
Neith
30,852
16,262
368
10,397
23,721
12,066
1,825
3,657
20,064
0
104,494
W
Erlang Shen
bLOoDy_JoKeR-666
Erlang Shen
12,631
4,497
0
4,339
22,824
29,552
260
5,274
17,550
0
45,668
L
Chang'e
magneto711
Chang'e
13,171
2,817
5,384
8,496
22,830
6,398
162
4,253
18,577
48,518
0
W
Yemoja
oI Love Io
Yemoja
15,474
1,260
5,401
3,269
18,555
16,196
238
4,279
14,276
54,275
0
L
Artemis
sniper445523
Artemis
25,705
16,470
0
3,794
24,628
7,788
838
5,476
19,152
0
58,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,433
Gold Earned
50,398
179
Minions Killed
236
0
Camps Cleared
0
1,101,633
Distance Traveled
1,245,228
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,282
571
46
2
0
460,138
0
W
Neith
18,611
744
138
6
0
367,318
0
W
Erlang Shen
15,830
633
37
1
0
431,355
0
L
Chang'e
12,986
519
67
3
0
315,075
6
W
Yemoja
15,957
638
61
2
0
446,555
7
L
Artemis
15,165
607
66
3
0
326,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role