Player Matchup

Tyr
Tyr
Diamond III
Biiste
Tyr
Diamond III
Level 155
God Stats
0W - 6L
1,285 SR
Queue Stats
334W - 333L
2,178 MMR
Solo
Rama
Rama
Diamond I
DestinYeX
Rama
Diamond I
Level 147
God Stats
40W - 23L
1,835 SR
Queue Stats
54W - 45L
2,200 MMR
Party 2
Hun Batz
Hun Batz
Diamond II
Pr0NaX
Hun Batz
Diamond II
Level 116
God Stats
3W - 4L
1,749 SR
Queue Stats
108W - 107L
2,266 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
SPjar
Kumbhakarna
Diamond III
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
60W - 43L
2,193 MMR
Party 2
Janus
Janus
Diamond V
Ọbatala
Janus
Diamond V
Level 89
God Stats
2W - 3L
1,555 SR
Queue Stats
15W - 9L
2,269 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,585 SR
2,221 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,726 SR
2,220 MMR
King Arthur
King Arthur
Masters
Anthro
King Arthur
Masters
Level 160
God Stats
58W - 53L
1,505 SR
Queue Stats
329W - 339L
2,247 MMR
Solo
Khepri
Khepri
Diamond I
Glest
Khepri
Diamond I
Level 160
God Stats
3W - 3L
1,530 SR
Queue Stats
304W - 302L
2,214 MMR
Solo
Bastet
Bastet
Platinum I
Sophìe
Bastet
Platinum I
Level 157
God Stats
4W - 2L
1,915 SR
Queue Stats
107W - 85L
2,208 MMR
Party 1
Jing Wei
Jing Wei
Diamond V
Stonedog1
Jing Wei
Diamond V
Level 156
God Stats
21W - 8L
1,897 SR
Queue Stats
24W - 16L
2,274 MMR
Party 1
Discordia
Discordia
Diamond III
VeryViking
Discordia
Diamond III
Level 39
God Stats
5W - 2L
1,782 SR
Queue Stats
320W - 297L
2,159 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Biiste
Tyr
19
1 / 5 / 7
13,122
486
14,740
30,990
48,133
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
20
6 / 5 / 5
13,748
509
19,234
25,134
12,132
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Pr0NaX
Hun Batz
20
8 / 7 / 6
14,014
519
18,886
21,329
9,268
Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
SPjar
Kumbhakarna
18
4 / 8 / 13
13,704
508
7,747
34,983
41,283
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Ọbatala
Janus
20
5 / 9 / 5
13,751
509
17,144
24,508
8,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
The MorriganYemojaOdinSusano

VS

Bans
HeimdallrThorHou YiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anthro
King Arthur
20
4 / 3 / 15
16,323
605
26,884
25,365
45,542
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Khepri
Glest
Khepri
19
2 / 5 / 19
14,456
535
10,163
26,787
36,223
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
Sophìe
Bastet
20
16 / 3 / 9
17,691
655
23,054
19,202
10,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Stonedog1
Jing Wei
20
2 / 9 / 12
16,137
598
22,885
22,774
9,904
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
VeryViking
Discordia
20
10 / 4 / 15
16,128
597
29,363
11,379
5,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
104
24
Kills
34
34
Deaths
24
36
Assists
70
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Anthro
King Arthur
4
3
15
3.83
L
Tyr
Biiste
Tyr
1
5
7
0.9
L
Rama
6
5
5
1.7
W
Khepri
Glest
Khepri
2
5
19
2.3
L
Hun Batz
Pr0NaX
Hun Batz
8
7
6
1.57
L
Kumbhakarna
SPjar
Kumbhakarna
4
8
13
1.31
W
Bastet
Sophìe
Bastet
16
3
9
6.83
W
Jing Wei
Stonedog1
Jing Wei
2
9
12
0.89
W
Discordia
VeryViking
Discordia
10
4
15
4.38
L
Janus
Ọbatala
Janus
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,751
Damage
112,349
136,944
Taken
105,507
119,744
Mitigated
106,899
33,476
Healing
20,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Anthro
King Arthur
26,884
3,880
0
9,501
25,365
45,542
230
4,850
20,515
74
120,249
L
Tyr
Biiste
Tyr
14,740
1,751
0
13,199
30,990
48,133
0
7,365
23,625
1,748
91,260
L
Rama
19,234
15,944
0
8,598
25,134
12,132
1,629
3,191
21,943
0
112,625
W
Khepri
Glest
Khepri
10,163
548
0
2,277
26,787
36,223
91
7,928
18,859
36,819
0
L
Hun Batz
Pr0NaX
Hun Batz
18,886
5,546
0
2,525
21,329
9,268
432
6,934
14,395
0
120,455
L
Kumbhakarna
SPjar
Kumbhakarna
7,747
950
0
4,581
34,983
41,283
0
14,264
20,719
28,202
0
W
Bastet
Sophìe
Bastet
23,054
5,534
0
5,155
19,202
10,061
653
4,550
14,652
0
115,787
W
Jing Wei
Stonedog1
Jing Wei
22,885
20,151
0
2,569
22,774
9,904
5,442
5,890
16,884
0
154,163
W
Discordia
VeryViking
Discordia
29,363
1,879
0
1,319
11,379
5,169
2,531
3,631
7,748
122,816
0
L
Janus
Ọbatala
Janus
17,144
584
1,022
3,551
24,508
8,928
164
7,846
16,566
106,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,339
Gold Earned
80,735
764
Minions Killed
771
0
Camps Cleared
0
2,674,473
Distance Traveled
2,726,962
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,323
605
189
7
0
523,730
9
L
Tyr
13,122
486
187
7
0
553,456
7
L
Rama
13,748
509
198
7
0
475,308
5
W
Khepri
14,456
535
34
1
0
542,457
12
L
Hun Batz
14,014
519
154
6
0
555,308
3
L
Kumbhakarna
13,704
508
32
1
0
544,944
6
W
Bastet
17,691
655
139
5
0
594,756
1
W
Jing Wei
16,137
598
231
9
0
538,468
4
W
Discordia
16,128
597
178
7
0
527,551
7
L
Janus
13,751
509
193
7
0
545,457
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role