Player Matchup

King Arthur
King Arthur
Perinthia
King Arthur
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 11L
1,270 Elo+
Party 1
Fenrir
Fenrir
XxMad_CapxX
Fenrir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,270 Elo+
Party 1
Ra
Ra
efduplilguy22
Ra
Level 4
God Stats
2W - 3L
1,339 SR
Queue Stats
2W - 4L
1,270 Elo+
Party 1
Team Averages
Level 74
1,446 SR
1,270 Elo+

VS

Team Averages
Level 21
1,459 SR
1,348 Elo+
Yemoja
Yemoja
AKPrototype1946
Yemoja
Level 27
God Stats
2W - 2L
1,616 SR
Queue Stats
3W - 3L
1,488 Elo+
Solo
Chaac
Chaac
BerryClan030
Chaac
Level 8
God Stats
1W - 3L
1,261 SR
Queue Stats
2W - 10L
1,223 Elo+
Solo
Poseidon
Poseidon
GodOfNightmares1
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Perinthia
King Arthur
12
9 / 2 / 9
10,212
786
12,364
9,489
6,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
12
11 / 1 / 7
10,555
812
9,790
8,951
4,276
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 7
8,062
620
2,611
5,508
1,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 5
7,644
588
4,860
9,111
8,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
3 / 7 / 2
8,839
680
4,422
10,971
4,415
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
4 / 8 / 2
8,986
691
6,398
10,713
2,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
21
Kills
7
7
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
3
7
2
0.57
L
4
8
2
0.63
W
King Arthur
Perinthia
King Arthur
9
2
9
6.75
W
Fenrir
11
1
7
14.5
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,765
Damage
15,680
23,948
Taken
30,795
12,498
Mitigated
14,866
4,578
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,860
861
2,326
1,019
9,111
8,055
0
987
8,124
14,193
0
L
4,422
1,069
0
1,269
10,971
4,415
0
1,071
9,900
0
17,940
L
6,398
1,340
0
1,133
10,713
2,396
0
896
9,817
25,339
0
W
King Arthur
Perinthia
King Arthur
12,364
2,203
0
2,752
9,489
6,279
562
4,779
4,710
0
33,230
W
Fenrir
9,790
2,798
0
1,421
8,951
4,276
1,250
4,178
4,773
0
25,090
W
2,611
636
267
138
5,508
1,943
187
2,695
2,813
16,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,829
Gold Earned
25,469
91
Minions Killed
88
0
Camps Cleared
0
684,418
Distance Traveled
583,738
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,644
588
16
1
0
183,292
5
L
Chaac
8,839
680
26
2
0
227,068
0
L
Poseidon
8,986
691
46
4
0
173,378
1
W
King Arthur
10,212
786
36
3
0
231,170
2
W
Fenrir
10,555
812
27
2
0
241,776
2
W
Ra
8,062
620
28
2
0
211,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role