Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
SapphireFiber23
Cupid
Level 30
God Stats
1W - 7L
1,271 SR
Queue Stats
274W - 357L
1,192 Elo+
Solo
Eset
Eset
ScarlettRose_13
Eset
Level 68
God Stats
3W - 2L
1,259 SR
Queue Stats
28W - 36L
1,279 Elo+
Solo
Team Averages
Level 73
1,343 SR
1,324 Elo+

VS

Team Averages
Level 69
1,475 SR
1,308 Elo+
Merlin
Merlin
DivineDeath83
Merlin
Level 65
God Stats
29W - 36L
1,392 SR
Queue Stats
41W - 43L
1,240 Elo+
Solo
Kukulkan
Kukulkan
The Unholy Omen
Kukulkan
Level 64
God Stats
29W - 45L
1,533 SR
Queue Stats
272W - 280L
1,316 Elo+
Solo
Cu Chulainn
Cu Chulainn
tavares12345
Cu Chulainn
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 6 / 4
12,255
584
10,411
25,688
14,037
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 5 / 3
11,904
567
9,628
17,724
5,768
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 8 / 0
11,743
559
8,031
16,891
5,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
13,069
622
15,230
9,888
2,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
17
13 / 0 / 5
15,715
748
26,612
10,165
3,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
tavares12345
Cu Chulainn
14
3 / 3 / 11
13,659
650
9,320
17,600
21,610
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
19
19
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
6
4
0.33
W
3
2
8
3.5
L
1
5
3
0.5
L
3
8
0
0.38
W
Kukulkan
13
0
5
15.5
W
Cu Chulainn
tavares12345
Cu Chulainn
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,070
Damage
51,162
60,303
Taken
37,653
25,411
Mitigated
27,832
8,517
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,411
2,513
0
312
25,688
14,037
0
17,104
8,584
42,774
0
W
15,230
60
1,520
2,986
9,888
2,937
1,268
6,469
3,419
54,273
0
L
9,628
4,121
1,531
5,203
17,724
5,768
0
11,871
5,853
0
52,699
L
8,031
762
18
1,453
16,891
5,606
0
12,891
4,000
30,268
0
W
Kukulkan
26,612
2,675
1,273
1,553
10,165
3,285
656
5,422
4,743
96,001
0
W
Cu Chulainn
tavares12345
Cu Chulainn
9,320
3,210
171
3,373
17,600
21,610
496
6,599
11,001
0
45,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,902
Gold Earned
42,443
211
Minions Killed
274
0
Camps Cleared
0
958,691
Distance Traveled
1,062,618
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,255
584
43
2
0
299,859
5
W
Merlin
13,069
622
67
3
0
368,635
0
L
Cupid
11,904
567
115
5
0
324,568
5
L
Eset
11,743
559
53
3
0
334,264
0
W
Kukulkan
15,715
748
139
7
0
346,483
3
W
Cu Chulainn
13,659
650
68
3
0
347,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role