Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Beerthirty1
Ymir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 14L
1,068 Elo+
Solo
Nemesis
Nemesis
FallenFlik
Nemesis
Level 15
God Stats
6W - 7L
1,446 SR
Queue Stats
104W - 126L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
RocknRolla0521
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,386 Elo+
Solo
Raijin
Raijin
sod2065
Raijin
Level 25
God Stats
29W - 50L
1,343 SR
Queue Stats
202W - 239L
1,330 Elo+
Solo
Team Averages
Level 13
1,458 SR
1,360 Elo+

VS

Team Averages
Level 20
1,356 SR
1,418 Elo+
Neith
Neith
Crownis929
Neith
Level 6
God Stats
8W - 6L
1,871 SR
Queue Stats
28W - 29L
1,657 Elo+
Solo
Sun Wukong
Sun Wukong
Letpaladin
Sun Wukong
Level 18
God Stats
0W - 6L
1,147 SR
Queue Stats
92W - 111L
1,308 Elo+
Solo
Da Ji
Da Ji
Skoski
Da Ji
Level 5
God Stats
5W - 6L
1,098 SR
Queue Stats
8W - 8L
1,335 Elo+
Party 1
Freya
Freya
SpeedySpidey15
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,453 Elo+
Solo
Heimdallr
Heimdallr
Vazerax
Heimdallr
Level 42
God Stats
1W - 4L
1,162 SR
Queue Stats
8W - 9L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
16 / 4 / 21
17,412
1,339
35,814
17,183
9,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 3 / 24
13,136
1,010
12,136
12,915
16,977
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
FallenFlik
Nemesis
20
15 / 9 / 22
15,564
1,197
28,508
22,156
9,338
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
RocknRolla0521
Baron Samedi
19
0 / 5 / 23
12,209
939
10,999
15,432
14,453
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
sod2065
Raijin
20
10 / 5 / 19
14,750
1,135
19,889
15,557
6,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
3 / 9 / 18
13,632
1,049
23,810
22,353
9,260
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Letpaladin
Sun Wukong
19
1 / 8 / 16
12,612
970
8,939
22,261
11,905
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
Skoski
Da Ji
20
11 / 9 / 9
15,278
1,175
12,172
19,722
8,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
1 / 10 / 13
11,963
920
10,033
30,664
12,342
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
Vazerax
Heimdallr
20
10 / 8 / 11
14,797
1,138
23,110
21,398
10,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
93
44
Kills
26
26
Deaths
44
109
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
16
4
21
6.63
W
3
3
24
5
L
Neith
3
9
18
1.33
W
Nemesis
FallenFlik
Nemesis
15
9
22
2.89
L
Sun Wukong
Letpaladin
Sun Wukong
1
8
16
1.13
W
Baron Samedi
RocknRolla0521
Baron Samedi
0
5
23
2.3
L
Da Ji
Skoski
Da Ji
11
9
9
1.72
L
1
10
13
0.75
L
Heimdallr
Vazerax
Heimdallr
10
8
11
1.94
W
Raijin
sod2065
Raijin
10
5
19
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,346
Damage
78,064
83,243
Taken
116,398
56,633
Mitigated
52,510
8,998
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
35,814
19,538
0
2,534
17,183
9,107
0
651
16,532
0
90,824
W
12,136
365
0
0
12,915
16,977
0
612
12,303
20,280
0
L
Neith
23,810
13,409
0
2,830
22,353
9,260
0
9,856
12,497
0
51,359
W
Nemesis
FallenFlik
Nemesis
28,508
19,358
0
3,772
22,156
9,338
0
5,131
16,747
0
39,866
L
Sun Wukong
Letpaladin
Sun Wukong
8,939
1,324
0
835
22,261
11,905
0
9,988
12,273
101
34,445
W
Baron Samedi
RocknRolla0521
Baron Samedi
10,999
2,803
1,116
1,439
15,432
14,453
0
2,138
13,294
21,233
0
L
Da Ji
Skoski
Da Ji
12,172
4,143
0
0
19,722
8,893
0
6,151
13,571
0
26,601
L
10,033
3,812
0
5,676
30,664
12,342
0
9,476
21,188
21,319
0
L
Heimdallr
Vazerax
Heimdallr
23,110
9,228
0
1,195
21,398
10,110
0
7,553
13,845
0
44,679
W
Raijin
sod2065
Raijin
19,889
1,293
0
137
15,557
6,758
0
1,501
14,056
46,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,071
Gold Earned
68,282
238
Minions Killed
194
7
Camps Cleared
8
1,199,458
Distance Traveled
1,234,363
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
17,412
1,339
104
8
3
255,170
2
W
Ymir
13,136
1,010
18
1
0
241,405
0
L
Neith
13,632
1,049
38
3
4
239,489
2
W
Nemesis
15,564
1,197
21
2
3
294,667
1
L
Sun Wukong
12,612
970
57
4
0
211,464
3
W
Baron Samedi
12,209
939
18
1
0
181,241
0
L
Da Ji
15,278
1,175
28
2
2
278,128
0
L
Freya
11,963
920
24
2
0
214,930
0
L
Heimdallr
14,797
1,138
47
4
2
290,352
1
W
Raijin
14,750
1,135
77
6
1
226,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role