Player Matchup

Kukulkan
Kukulkan
DamonSeven
Kukulkan
Level 17
God Stats
6W - 6L
1,702 SR
Queue Stats
72W - 58L
1,447 Elo+
Party 1
Mercury
Mercury
Gaemeistro
Mercury
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
124W - 143L
1,538 Elo+
Solo
Neith
Neith
Sanurii
Neith
Level 17
God Stats
12W - 15L
1,513 SR
Queue Stats
14W - 19L
1,370 Elo+
Solo
Ymir
Ymir
jupiter12324
Ymir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 39L
1,424 Elo+
Solo
Izanami
Izanami
噜噜LL
Izanami
Level 22
God Stats
15W - 11L
1,701 SR
Queue Stats
91W - 82L
1,395 Elo+
Party 1
Team Averages
Level 21
1,583 SR
1,435 Elo+

VS

Team Averages
Level 8
1,481 SR
1,434 Elo+
Hel
Hel
Metloudix
Hel
Level 13
God Stats
5W - 10L
1,453 SR
Queue Stats
35W - 49L
1,256 Elo+
Solo
Set
Set
TyrantSumi
Set
Level 5
God Stats
3W - 4L
1,267 SR
Queue Stats
10W - 12L
1,061 Elo+
Solo
Sun Wukong
Sun Wukong
davilku
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
radishly
Aphrodite
Level 6
God Stats
2W - 2L
1,683 SR
Queue Stats
2W - 12L
1,676 Elo+
Party 2
Zeus
Zeus
scootispootis
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DamonSeven
Kukulkan
19
9 / 2 / 8
12,708
635
18,857
9,198
3,689
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Gaemeistro
Mercury
17
7 / 1 / 2
12,029
601
8,795
11,208
4,375
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Sanurii
Neith
15
4 / 4 / 4
10,284
514
10,524
10,526
4,095
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 12
10,458
523
6,117
14,118
12,796
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
噜噜LL
Izanami
18
6 / 2 / 3
12,323
616
9,955
12,811
4,607
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
8,989
449
7,979
14,109
4,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 6 / 2
8,313
416
11,393
19,857
16,601
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
davilku
Sun Wukong
11
3 / 2 / 1
8,246
412
3,500
8,999
3,054
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
radishly
Aphrodite
12
0 / 2 / 3
7,371
369
4,486
11,749
7,696
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
4 / 9 / 2
8,998
450
15,337
13,552
6,004
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
27
Kills
10
10
Deaths
27
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DamonSeven
Kukulkan
9
2
8
6.5
W
Mercury
Gaemeistro
Mercury
7
1
2
8
L
1
8
3
0.31
W
Neith
Sanurii
Neith
4
4
4
1.5
L
2
6
2
0.5
L
Sun Wukong
davilku
Sun Wukong
3
2
1
1.75
W
1
1
12
7
L
Aphrodite
radishly
Aphrodite
0
2
3
0.75
L
4
9
2
0.56
W
Izanami
噜噜LL
Izanami
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,248
Damage
42,695
57,861
Taken
68,266
29,562
Mitigated
38,133
12,853
Healing
21,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DamonSeven
Kukulkan
18,857
1,414
0
0
9,198
3,689
1,994
4,632
4,566
90,705
0
W
Mercury
Gaemeistro
Mercury
8,795
6,438
0
3,021
11,208
4,375
0
2,872
8,336
0
81,784
L
7,979
2,123
346
2,795
14,109
4,778
56
4,571
9,538
51,806
0
W
Neith
Sanurii
Neith
10,524
4,705
146
3,213
10,526
4,095
336
5,749
4,777
0
44,377
L
11,393
5,575
0
7,881
19,857
16,601
936
6,343
13,514
0
42,625
L
Sun Wukong
davilku
Sun Wukong
3,500
629
0
1,972
8,999
3,054
0
2,522
6,477
0
28,724
W
6,117
827
306
1,115
14,118
12,796
1,627
7,510
6,608
23,804
0
L
Aphrodite
radishly
Aphrodite
4,486
880
2,404
5,729
11,749
7,696
210
6,169
5,580
25,208
0
L
15,337
2,732
0
804
13,552
6,004
387
5,369
8,183
43,975
0
W
Izanami
噜噜LL
Izanami
9,955
7,328
0
5,052
12,811
4,607
10,036
7,039
5,772
0
87,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,802
Gold Earned
41,917
582
Minions Killed
306
0
Camps Cleared
0
1,864,581
Distance Traveled
1,433,939
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,708
635
172
9
0
377,200
3
W
Mercury
12,029
601
129
6
0
455,425
3
L
Hel
8,989
449
80
4
0
266,760
0
W
Neith
10,284
514
74
4
0
333,321
4
L
Set
8,313
416
72
4
0
314,369
2
L
Sun Wukong
8,246
412
51
3
0
229,359
0
W
Ymir
10,458
523
27
1
0
345,137
0
L
Aphrodite
7,371
369
37
2
0
318,883
1
L
Zeus
8,998
450
66
3
0
304,568
5
W
Izanami
12,323
616
180
9
0
353,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role