Player Matchup

Apollo
Apollo
Diamond III
 
Apollo
Diamond III
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum I
Badastabbe
Scylla
Platinum I
Level 155
God Stats
2W - 1L
1,282 SR
Queue Stats
14W - 12L
1,959 MMR
Solo
Da Ji
Da Ji
Platinum I
Erorica
Da Ji
Platinum I
Level 154
God Stats
11W - 8L
1,408 SR
Queue Stats
105W - 96L
1,833 MMR
Solo
Jormungandr
Jormungandr
Platinum V
LaScamorza
Jormungandr
Platinum V
Level 145
God Stats
12W - 6L
1,299 SR
Queue Stats
190W - 184L
1,891 MMR
Solo
Geb
Geb
Platinum I
Tethie
Geb
Platinum I
Level 158
God Stats
3W - 7L
1,476 SR
Queue Stats
336W - 330L
1,834 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,393 SR
1,803 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,631 SR
1,908 MMR
Fafnir
Fafnir
Platinum III
Anxxiety
Fafnir
Platinum III
Level 158
God Stats
4W - 4L
1,657 SR
Queue Stats
168W - 146L
1,744 MMR
Party 1
Rama
Rama
Platinum I
JakeBucharovic
Rama
Platinum I
Level 158
God Stats
14W - 13L
1,686 SR
Queue Stats
70W - 60L
2,010 MMR
Solo
Serqet
Serqet
Diamond V
Primalinea
Serqet
Diamond V
Level 142
God Stats
0W - 4L
1,500 SR
Queue Stats
202W - 175L
1,915 MMR
Solo
Merlin
Merlin
Diamond III
Shínoda
Merlin
Diamond III
Level 149
God Stats
19W - 8L
1,836 SR
Queue Stats
202W - 196L
1,998 MMR
Solo
Chaac
Chaac
Platinum I
skjl
Chaac
Platinum I
Level 160
God Stats
1W - 1L
1,476 SR
Queue Stats
194W - 182L
1,871 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
7 / 3 / 6
15,837
609
16,838
20,513
9,632
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Badastabbe
Scylla
20
10 / 3 / 7
16,645
640
21,821
12,310
5,228
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Erorica
Da Ji
20
9 / 8 / 12
15,933
613
22,513
24,216
12,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
LaScamorza
Jormungandr
20
1 / 4 / 15
14,086
542
17,947
23,165
29,134
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Geb
Tethie
Geb
19
3 / 4 / 18
14,080
542
12,946
24,590
26,272
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
HeimdallrPersephoneYemojaSusanoOdin

VS

Bans
ThorCu ChulainnAmaterasuCamazotzOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Anxxiety
Fafnir
16
2 / 7 / 10
12,866
495
9,277
23,434
33,887
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
3 / 7 / 4
14,449
556
13,335
20,442
8,395
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Serqet
Primalinea
Serqet
18
4 / 7 / 8
13,340
513
11,568
23,624
11,248
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Shínoda
Merlin
20
8 / 5 / 7
15,581
599
23,244
18,728
10,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
skjl
Chaac
19
5 / 4 / 5
12,981
499
15,525
29,209
41,893
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
56
30
Kills
22
22
Deaths
30
58
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
3
6
3.33
L
Fafnir
Anxxiety
Fafnir
2
7
10
1
W
Scylla
Badastabbe
Scylla
10
3
7
4.5
W
Da Ji
Erorica
Da Ji
9
8
12
1.88
L
3
7
4
0.71
W
Jormungandr
LaScamorza
Jormungandr
1
4
15
2.13
L
Serqet
Primalinea
Serqet
4
7
8
1.14
L
Merlin
Shínoda
Merlin
8
5
7
2.3
W
Geb
Tethie
Geb
3
4
18
3
L
Chaac
skjl
Chaac
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,065
Damage
72,949
104,794
Taken
115,437
82,634
Mitigated
105,750
30,463
Healing
33,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
16,838
14,448
0
10,280
20,513
9,632
6,371
5,782
14,311
0
141,901
L
Fafnir
Anxxiety
Fafnir
9,277
1,588
0
3,163
23,434
33,887
140
11,516
11,918
23,749
0
W
Scylla
Badastabbe
Scylla
21,821
1,732
0
1,749
12,310
5,228
1,052
3,412
8,522
135,499
0
W
Da Ji
Erorica
Da Ji
22,513
7,949
0
6,630
24,216
12,368
1,357
6,806
16,559
0
110,516
L
13,335
12,621
0
7,157
20,442
8,395
862
8,637
11,805
0
117,362
W
Jormungandr
LaScamorza
Jormungandr
17,947
4,328
0
6,271
23,165
29,134
2,087
8,905
13,556
98,136
0
L
Serqet
Primalinea
Serqet
11,568
2,476
0
4,141
23,624
11,248
0
8,825
14,799
0
87,871
L
Merlin
Shínoda
Merlin
23,244
1,176
0
5,605
18,728
10,327
116
7,935
10,793
141,008
0
W
Geb
Tethie
Geb
12,946
1,040
0
5,533
24,590
26,272
420
9,565
14,837
37,161
0
L
Chaac
skjl
Chaac
15,525
3,483
0
13,124
29,209
41,893
413
15,801
13,408
0
79,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,581
Gold Earned
69,217
781
Minions Killed
700
0
Camps Cleared
0
2,502,005
Distance Traveled
2,364,351
40
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,837
609
243
9
0
486,349
7
L
Fafnir
12,866
495
22
1
0
478,080
7
W
Scylla
16,645
640
221
9
0
503,436
10
W
Da Ji
15,933
613
147
6
0
493,012
5
L
Rama
14,449
556
194
7
0
378,466
4
W
Jormungandr
14,086
542
151
6
0
471,127
7
L
Serqet
13,340
513
125
5
0
549,339
9
L
Merlin
15,581
599
235
9
0
455,921
6
W
Geb
14,080
542
19
1
0
548,081
11
L
Chaac
12,981
499
124
5
0
502,545
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role