Player Matchup

Susano
Susano
 
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,569 Elo+
Solo
Kukulkan
Kukulkan
Aiglegitano44
Kukulkan
Level 4
God Stats
13W - 14L
1,576 SR
Queue Stats
23W - 27L
1,550 Elo+
Party 2
Jormungandr
Jormungandr
immafatazn
Jormungandr
Level 26
God Stats
8W - 4L
1,654 SR
Queue Stats
13W - 9L
1,542 Elo+
Solo
Bakasura
Bakasura
xXNeoxGXx
Bakasura
Level 15
God Stats
2W - 1L
1,766 SR
Queue Stats
64W - 54L
1,575 Elo+
Party 2
Freya
Freya
zMateusMota
Freya
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,441 Elo+
Solo
Team Averages
Level 12
1,599 SR
1,535 Elo+

VS

Team Averages
Level 28
1,607 SR
1,553 Elo+
Merlin
Merlin
ARSTL
Merlin
Level 23
God Stats
29W - 20L
1,755 SR
Queue Stats
42W - 37L
1,775 Elo+
Party 1
Zeus
Zeus
LaPlante11
Zeus
Level 35
God Stats
225W - 175L
1,641 SR
Queue Stats
454W - 439L
1,708 Elo+
Party 1
He Bo
He Bo
LeBlond007
He Bo
Level 26
God Stats
15W - 18L
1,500 SR
Queue Stats
202W - 248L
1,308 Elo+
Solo
Vulcan
Vulcan
NOMADICSOUL80
Vulcan
Level 29
God Stats
90W - 89L
1,503 SR
Queue Stats
614W - 680L
1,389 Elo+
Party 1
Skadi
Skadi
plopperflop
Skadi
Level 26
God Stats
18W - 17L
1,638 SR
Queue Stats
548W - 558L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
2 / 9 / 1
10,168
1,017
5,754
15,844
5,749
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Aiglegitano44
Kukulkan
15
1 / 3 / 2
9,630
963
7,262
9,455
3,270
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
immafatazn
Jormungandr
16
1 / 4 / 3
9,852
985
8,142
14,113
11,312
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
xXNeoxGXx
Bakasura
15
1 / 4 / 1
9,362
936
2,724
12,042
4,601
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 6 / 0
8,714
871
1,537
11,547
3,808
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

162

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ARSTL
Merlin
17
6 / 1 / 12
10,993
1,099
14,553
7,259
2,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
10 / 1 / 7
11,331
1,133
14,367
3,425
1,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
17
3 / 0 / 10
10,473
1,047
8,387
3,967
1,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 1 / 9
10,258
1,026
9,057
5,385
4,400
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 2 / 13
10,229
1,023
11,507
7,737
2,761
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
5
Kills
26
26
Deaths
5
7
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
9
1
0.28
W
Merlin
ARSTL
Merlin
6
1
12
12
L
Kukulkan
Aiglegitano44
Kukulkan
1
3
2
0.67
W
10
1
7
13.5
W
He Bo
3
0
10
8
W
4
1
9
8.5
L
Jormungandr
immafatazn
Jormungandr
1
4
3
0.63
W
3
2
13
4.75
L
Bakasura
xXNeoxGXx
Bakasura
1
4
1
0.38
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,419
Damage
57,871
63,001
Taken
27,773
28,740
Mitigated
13,021
2,083
Healing
527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,754
492
0
0
15,844
5,749
0
11,151
4,693
0
19,631
W
Merlin
ARSTL
Merlin
14,553
522
0
0
7,259
2,651
0
4,459
2,653
35,801
0
L
Kukulkan
Aiglegitano44
Kukulkan
7,262
1,132
0
0
9,455
3,270
0
7,020
2,435
28,114
0
W
14,367
1,151
0
0
3,425
1,321
0
2,294
1,131
23,961
0
W
He Bo
8,387
538
0
0
3,967
1,888
0
1,895
2,072
27,259
0
W
9,057
5,437
0
258
5,385
4,400
0
3,352
1,892
14,584
0
L
Jormungandr
immafatazn
Jormungandr
8,142
444
19
363
14,113
11,312
0
8,469
5,644
19,741
0
W
11,507
7,112
0
269
7,737
2,761
0
4,941
2,768
0
18,427
L
Bakasura
xXNeoxGXx
Bakasura
2,724
1,226
0
880
12,042
4,601
0
9,247
2,795
0
12,486
L
1,537
724
0
821
11,547
3,808
0
10,477
1,070
15,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,726
Gold Earned
53,284
146
Minions Killed
166
11
Camps Cleared
4
966,629
Distance Traveled
946,712
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,168
1,017
23
2
1
199,563
0
W
Merlin
10,993
1,099
53
5
0
204,599
4
L
Kukulkan
9,630
963
55
6
0
181,146
3
W
Zeus
11,331
1,133
37
4
0
200,228
0
W
He Bo
10,473
1,047
57
6
2
162,862
0
W
Vulcan
10,258
1,026
8
1
0
196,311
2
L
Jormungandr
9,852
985
22
2
1
200,921
5
W
Skadi
10,229
1,023
11
1
2
182,712
0
L
Bakasura
9,362
936
25
3
7
205,669
0
L
Freya
8,714
871
21
2
2
179,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role