Player Matchup

Nox
Nox
IamSakamoto
Nox
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 33L
1,317 Elo+
Solo
Rama
Rama
LettoFTW
Rama
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 64L
1,442 Elo+
Solo
Izanami
Izanami
Onkelneedweed
Izanami
Level 128
God Stats
21W - 15L
1,595 SR
Queue Stats
896W - 954L
1,337 Elo+
Solo
Chaac
Chaac
WarlockXII
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
zerioto smoke
Guan Yu
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 50L
1,235 Elo+
Solo
Team Averages
Level 79
1,519 SR
1,366 Elo+

VS

Team Averages
Level 51
1,492 SR
1,459 Elo+
Chang'e
Chang'e
Amurius
Chang'e
Level 76
God Stats
1W - 2L
1,460 SR
Queue Stats
68W - 92L
1,427 Elo+
Solo
Kuzenbo
Kuzenbo
DaddysIPrincess
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MASSAY30
Ah Muzen Cab
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 63L
1,478 Elo+
Solo
Nemesis
Nemesis
Neckt1e_
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,441 Elo+
Solo
Da Ji
Da Ji
Shun7503
Da Ji
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 11
8,372
1,047
7,652
4,171
1,915
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
15
5 / 0 / 16
8,534
1,067
7,099
5,285
2,133
Boots

Boots

+6%
Movement Speed

Izanami
14
7 / 2 / 11
8,400
1,050
8,340
6,903
2,608
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
13
2 / 3 / 13
7,708
964
10,608
11,650
6,499
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
13
2 / 1 / 17
7,582
948
4,516
14,121
8,896
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amurius
Chang'e
12
2 / 6 / 1
6,271
784
6,743
9,707
4,264
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
1 / 4 / 2
5,853
732
1,371
7,731
7,718
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
MASSAY30
Ah Muzen Cab
14
2 / 3 / 3
6,702
838
10,377
8,372
3,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nemesis
Neckt1e_
Nemesis
12
2 / 4 / 2
6,514
814
4,883
7,436
2,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
Shun7503
Da Ji
10
0 / 6 / 5
6,129
766
3,929
8,259
2,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
20
23
Kills
7
7
Deaths
23
68
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Amurius
Chang'e
2
6
1
0.42
L
1
4
2
0.5
W
7
1
11
12.5
W
Rama
5
0
16
13
L
Ah Muzen Cab
MASSAY30
Ah Muzen Cab
2
3
3
1.17
L
Nemesis
Neckt1e_
Nemesis
2
4
2
0.75
W
Izanami
7
2
11
6.25
L
Da Ji
Shun7503
Da Ji
0
6
5
0.42
W
Chaac
2
3
13
2.83
W
Guan Yu
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,215
Damage
27,303
42,130
Taken
41,505
22,051
Mitigated
20,068
23,183
Healing
10,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Amurius
Chang'e
6,743
973
1,576
1,457
9,707
4,264
0
1,804
7,903
12,757
0
L
1,371
317
0
0
7,731
7,718
0
2,116
5,615
3,720
0
W
7,652
373
2,051
219
4,171
1,915
396
582
3,589
15,762
0
W
Rama
7,099
5,513
1,050
750
5,285
2,133
2,573
974
4,311
0
15,307
L
Ah Muzen Cab
MASSAY30
Ah Muzen Cab
10,377
3,788
496
3,420
8,372
3,106
0
1,440
6,932
0
24,565
L
Nemesis
Neckt1e_
Nemesis
4,883
609
797
1,701
7,436
2,381
0
701
6,735
0
9,764
W
Izanami
8,340
5,409
1,700
1,206
6,903
2,608
2,742
436
6,467
0
23,399
L
Da Ji
Shun7503
Da Ji
3,929
161
489
627
8,259
2,599
0
1,677
6,582
0
5,628
W
Chaac
10,608
1,375
321
2,864
11,650
6,499
0
3,081
8,569
0
19,952
W
Guan Yu
4,516
228
6,609
6,413
14,121
8,896
240
3,041
11,080
102
8,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,596
Gold Earned
31,469
109
Minions Killed
56
0
Camps Cleared
0
787,853
Distance Traveled
624,359
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,271
784
9
1
0
134,149
2
L
Kuzenbo
5,853
732
4
1
0
76,322
0
W
Nox
8,372
1,047
24
3
0
141,325
0
W
Rama
8,534
1,067
25
3
0
139,393
1
L
Ah Muzen Cab
6,702
838
24
3
0
147,431
1
L
Nemesis
6,514
814
17
2
0
133,653
0
W
Izanami
8,400
1,050
38
5
0
157,663
1
L
Da Ji
6,129
766
2
0
0
132,804
2
W
Chaac
7,708
964
19
2
0
174,169
1
W
Guan Yu
7,582
948
3
0
0
175,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role