Player Matchup

Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
SemiSalad
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 47L
1,888 Elo+
Solo
Ymir
Ymir
TwoFiive
Ymir
Level 8
God Stats
1W - 1L
1,341 SR
Queue Stats
3W - 5L
1,488 Elo+
Party 1
Hou Yi
Hou Yi
YungExile
Hou Yi
Level 128
God Stats
7W - 3L
1,500 SR
Queue Stats
65W - 46L
1,600 Elo+
Party 2
Hades
Hades
xGODWILLSITx
Hades
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,461 Elo+
Party 1
Team Averages
Level 95
1,468 SR
1,587 Elo+

VS

Team Averages
Level 119
1,599 SR
1,539 Elo+
Nemesis
Nemesis
MIK799
Nemesis
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 30L
1,519 Elo+
Solo
Nu Wa
Nu Wa
Violentcatalyst
Nu Wa
Level 142
God Stats
24W - 17L
1,631 SR
Queue Stats
186W - 148L
1,611 Elo+
Solo
Heimdallr
Heimdallr
doomsoldier889
Heimdallr
Level 108
God Stats
1W - 4L
1,912 SR
Queue Stats
78W - 94L
1,526 Elo+
Party 3
Merlin
Merlin
lachie2442
Merlin
Level 89
God Stats
12W - 13L
1,645 SR
Queue Stats
73W - 67L
1,469 Elo+
Party 3
Fafnir
Fafnir
ronhowardfanclub
Fafnir
Level 110
God Stats
0W - 2L
1,307 SR
Queue Stats
16W - 19L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
5 / 8 / 6
13,136
547
11,147
18,623
6,828
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
SemiSalad
Osiris
20
4 / 3 / 3
13,946
581
12,148
18,179
24,303
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
15
0 / 7 / 8
10,495
437
3,115
21,672
11,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
YungExile
Hou Yi
20
8 / 6 / 6
14,802
617
18,706
23,150
8,240
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 4 / 10
12,137
506
12,359
16,497
9,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MIK799
Nemesis
20
14 / 5 / 4
13,846
577
19,522
21,494
11,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 4 / 11
11,984
499
22,666
16,696
10,632
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
doomsoldier889
Heimdallr
9
1 / 3 / 5
8,125
339
5,536
5,951
2,054
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
lachie2442
Merlin
10
1 / 2 / 0
8,507
354
2,918
4,505
1,633
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 4 / 11
14,281
595
14,365
22,555
36,582
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
59
18
Kills
28
28
Deaths
18
33
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
8
6
1
L
Nemesis
MIK799
Nemesis
14
5
4
3.2
W
Osiris
SemiSalad
Osiris
4
3
3
1.83
W
Ymir
0
7
8
0.57
L
1
4
11
1.63
W
Hou Yi
YungExile
Hou Yi
8
6
6
1.83
L
Heimdallr
doomsoldier889
Heimdallr
1
3
5
1.17
L
Merlin
lachie2442
Merlin
1
2
0
0.5
L
11
4
11
4.13
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,475
Damage
65,007
98,121
Taken
71,201
60,326
Mitigated
62,018
35,075
Healing
18,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,147
2,520
0
4,012
18,623
6,828
241
8,176
10,447
0
73,103
L
Nemesis
MIK799
Nemesis
19,522
10,257
0
7,436
21,494
11,117
0
4,863
16,631
0
91,658
W
Osiris
SemiSalad
Osiris
12,148
2,873
0
6,695
18,179
24,303
2,792
8,546
9,633
7,281
77,939
W
Ymir
3,115
873
0
3,764
21,672
11,273
500
8,316
13,356
30,704
0
L
22,666
5,859
89
3,970
16,696
10,632
134
2,741
13,955
92,035
0
W
Hou Yi
YungExile
Hou Yi
18,706
11,757
0
12,362
23,150
8,240
1,921
8,694
14,456
0
128,192
L
Heimdallr
doomsoldier889
Heimdallr
5,536
3,504
0
750
5,951
2,054
0
825
5,126
0
26,677
L
Merlin
lachie2442
Merlin
2,918
252
0
774
4,505
1,633
0
1,412
3,093
36,425
0
L
14,365
4,429
0
5,714
22,555
36,582
0
7,155
15,400
45,395
1,379
W
12,359
485
1,334
6,908
16,497
9,682
392
7,757
8,740
79,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,516
Gold Earned
56,743
584
Minions Killed
417
0
Camps Cleared
0
2,128,826
Distance Traveled
1,679,756
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,136
547
99
4
0
411,903
5
L
Nemesis
13,846
577
114
5
0
460,724
2
W
Osiris
13,946
581
149
6
0
430,099
8
W
Ymir
10,495
437
48
2
0
448,507
7
L
Nu Wa
11,984
499
136
6
0
425,439
3
W
Hou Yi
14,802
617
161
7
0
413,381
5
L
Heimdallr
8,125
339
45
2
0
199,503
2
L
Merlin
8,507
354
76
3
0
176,499
0
L
Fafnir
14,281
595
46
2
0
417,591
7
W
Hades
12,137
506
127
5
0
424,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role