Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LISPERING EAGLE
Neith
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
367W - 380L
1,504 Elo+
Party 1
The Morrigan
The Morrigan
oJudgement Bolt
The Morrigan
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
200W - 211L
1,481 Elo+
Party 1
Fenrir
Fenrir
watsonworrior17
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,616 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,520 Elo+

VS

Team Averages
Level 97
1,447 SR
1,504 Elo+
Ullr
Ullr
Berethez
Ullr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,322 Elo+
Party 3
He Bo
He Bo
GiveMeSquishy
He Bo
Level 109
God Stats
1W - 4L
1,130 SR
Queue Stats
66W - 70L
1,563 Elo+
Party 2
Ne Zha
Ne Zha
Interplanetary
Ne Zha
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 136L
1,487 Elo+
Solo
Sol
Sol
Jebusboi
Sol
Level 109
God Stats
1W - 1L
1,300 SR
Queue Stats
43W - 41L
1,545 Elo+
Party 2
Jormungandr
Jormungandr
NoxGotKnockers
Jormungandr
Level 103
God Stats
2W - 1L
1,804 SR
Queue Stats
39W - 27L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 5 / 3
9,485
862
10,515
9,013
3,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
 
Chronos
14
1 / 5 / 4
7,818
711
4,075
9,369
3,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 5 / 7
8,673
788
7,883
9,966
3,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

The Morrigan
oJudgement Bolt
The Morrigan
12
3 / 7 / 2
8,313
756
5,238
9,788
3,109
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 5 / 6
8,783
798
4,588
8,921
3,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
4 / 3 / 20
9,461
860
4,423
7,667
3,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 16
9,231
839
9,477
8,055
3,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
9 / 3 / 13
10,128
921
8,433
7,301
3,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 1 / 18
10,073
916
12,161
10,556
4,096
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
NoxGotKnockers
Jormungandr
16
4 / 3 / 19
9,674
879
7,580
10,830
14,033
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
113
13
Kills
27
27
Deaths
13
22
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
5
3
1.1
L
Chronos
 
Chronos
1
5
4
0.6
W
Ullr
4
3
20
4.67
W
5
3
16
4.33
W
9
3
13
5.17
W
5
1
18
14
L
2
5
7
1.1
W
Jormungandr
NoxGotKnockers
Jormungandr
4
3
19
4.5
L
The Morrigan
oJudgement Bolt
The Morrigan
3
7
2
0.57
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,299
Damage
42,074
47,057
Taken
44,409
17,098
Mitigated
27,753
10,249
Healing
20,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,515
2,884
1,211
1,729
9,013
3,580
624
6,057
2,956
0
27,076
L
Chronos
 
Chronos
4,075
237
0
797
9,369
3,180
0
4,799
4,570
12,269
0
W
Ullr
4,423
1,559
574
640
7,667
3,299
1,058
748
6,919
0
13,997
W
9,477
404
2,365
1,875
8,055
3,109
300
1,620
6,435
17,729
0
W
8,433
741
2,011
1,359
7,301
3,216
643
1,274
6,027
0
18,094
W
12,161
1,764
2,286
5,643
10,556
4,096
2,671
2,910
7,646
28,756
0
L
7,883
1,945
708
2,251
9,966
3,784
450
6,673
3,293
0
20,256
W
Jormungandr
NoxGotKnockers
Jormungandr
7,580
932
2,202
1,332
10,830
14,033
692
2,488
8,342
24,570
0
L
The Morrigan
oJudgement Bolt
The Morrigan
5,238
306
774
1,036
9,788
3,109
0
5,559
4,229
8,647
273
L
4,588
387
781
962
8,921
3,445
720
6,130
2,791
0
7,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,072
Gold Earned
48,567
94
Minions Killed
120
0
Camps Cleared
0
932,377
Distance Traveled
1,081,473
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,485
862
31
3
0
196,543
5
L
Chronos
7,818
711
24
2
0
178,365
1
W
Ullr
9,461
860
18
2
0
225,021
0
W
He Bo
9,231
839
19
2
0
204,883
0
W
Ne Zha
10,128
921
14
1
0
244,083
0
W
Sol
10,073
916
36
3
0
208,169
1
L
Neith
8,673
788
31
3
0
152,210
0
W
Jormungandr
9,674
879
33
3
0
199,317
2
L
The Morrigan
8,313
756
5
0
0
186,207
1
L
Fenrir
8,783
798
3
0
0
219,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role