Player Matchup

Kumbhakarna
Kumbhakarna
Platinum IV
Doobly
Kumbhakarna
Platinum IV
Level 160
God Stats
1W - 0L
1,763 SR
Queue Stats
21W - 18L
1,969 MMR
Solo
Odin
Odin
Diamond IV
GesuDiNazareth
Odin
Diamond IV
Level 156
God Stats
6W - 10L
1,423 SR
Queue Stats
237W - 237L
1,995 MMR
Solo
Izanami
Izanami
Platinum III
Kaede Ryuusei
Izanami
Platinum III
Level 88
God Stats
2W - 0L
1,283 SR
Queue Stats
40W - 35L
1,980 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
Shotcalls
Hun Batz
Diamond IV
Level 160
God Stats
5W - 3L
1,513 SR
Queue Stats
20W - 23L
1,979 MMR
Solo
Scylla
Scylla
Diamond IV
scoobycide
Scylla
Diamond IV
Level 155
God Stats
13W - 7L
1,953 SR
Queue Stats
291W - 290L
1,975 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,587 SR
1,980 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,673 SR
1,903 MMR
Achilles
Achilles
Gold V
Caspitan1
Achilles
Gold V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Diamond V
Exhort
Nu Wa
Diamond V
Level 160
God Stats
32W - 17L
1,547 SR
Queue Stats
271W - 250L
2,001 MMR
Solo
Anhur
Anhur
Platinum III
HeyLetsQ
Anhur
Platinum III
Level 56
God Stats
6W - 2L
1,848 SR
Queue Stats
29W - 16L
2,073 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum I
Malcaster
Erlang Shen
Platinum I
Level 156
God Stats
3W - 5L
1,579 SR
Queue Stats
206W - 206L
2,139 MMR
Party 2
Horus
Horus
Platinum III
Zenloh
Horus
Platinum III
Level 157
God Stats
9W - 11L
1,892 SR
Queue Stats
208W - 203L
1,800 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Doobly
Kumbhakarna
18
1 / 4 / 16
13,940
516
7,606
25,297
25,173
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
5 / 7 / 12
14,795
548
20,160
30,312
41,280
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
20
6 / 6 / 10
16,022
593
22,136
20,834
7,569
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hun Batz
Shotcalls
Hun Batz
20
13 / 3 / 9
18,382
681
22,122
20,668
10,466
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
scoobycide
Scylla
20
3 / 6 / 13
15,571
577
19,422
17,194
7,904
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThorHe BoBastetHeimdallrMercury

VS

Bans
YemojaPersephoneThe MorriganKukulkanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Caspitan1
Achilles
18
3 / 7 / 10
13,137
487
19,081
33,397
34,075
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Exhort
Nu Wa
20
9 / 6 / 10
15,645
579
30,574
15,636
5,672
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
HeyLetsQ
Anhur
20
2 / 7 / 6
14,403
533
12,108
19,430
8,060
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Malcaster
Erlang Shen
20
8 / 4 / 6
15,209
563
18,779
24,613
15,047
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
Zenloh
Horus
18
4 / 4 / 13
14,427
534
9,164
28,097
30,867
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
71
28
Kills
26
26
Deaths
28
60
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Achilles
Caspitan1
Achilles
3
7
10
1.14
W
Kumbhakarna
Doobly
Kumbhakarna
1
4
16
2.25
L
Nu Wa
Exhort
Nu Wa
9
6
10
2.33
W
5
7
12
1.57
L
Anhur
HeyLetsQ
Anhur
2
7
6
0.71
W
Izanami
6
6
10
1.83
L
Erlang Shen
Malcaster
Erlang Shen
8
4
6
2.75
W
Hun Batz
Shotcalls
Hun Batz
13
3
9
5.83
L
Horus
Zenloh
Horus
4
4
13
2.63
W
Scylla
scoobycide
Scylla
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,446
Damage
89,706
114,305
Taken
121,173
92,392
Mitigated
93,721
28,434
Healing
43,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Caspitan1
Achilles
19,081
7,679
0
13,190
33,397
34,075
1,951
9,357
24,040
0
65,793
W
Kumbhakarna
Doobly
Kumbhakarna
7,606
1,204
2,944
4,137
25,297
25,173
355
6,998
18,299
36,361
0
L
Nu Wa
Exhort
Nu Wa
30,574
4,319
0
2,521
15,636
5,672
3,670
4,746
10,890
129,924
0
W
20,160
7,333
0
8,974
30,312
41,280
145
5,189
25,123
9,827
77,198
L
Anhur
HeyLetsQ
Anhur
12,108
5,262
0
3,319
19,430
8,060
2,329
4,880
14,550
0
111,998
W
Izanami
22,136
15,793
0
5,997
20,834
7,569
5,008
5,266
15,568
0
165,800
L
Erlang Shen
Malcaster
Erlang Shen
18,779
9,326
0
10,530
24,613
15,047
5,272
6,047
18,566
0
114,682
W
Hun Batz
Shotcalls
Hun Batz
22,122
7,293
0
4,145
20,668
10,466
2,766
9,257
11,411
0
137,285
L
Horus
Zenloh
Horus
9,164
3,177
4,046
9,784
28,097
30,867
818
10,353
17,744
0
28,311
W
Scylla
scoobycide
Scylla
19,422
2,810
0
2,237
17,194
7,904
822
5,737
11,457
119,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,710
Gold Earned
72,821
746
Minions Killed
626
0
Camps Cleared
0
2,523,496
Distance Traveled
2,492,869
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,137
487
74
3
0
505,657
4
W
Kumbhakarna
13,940
516
19
1
0
559,624
9
L
Nu Wa
15,645
579
184
7
0
473,972
7
W
Odin
14,795
548
118
4
0
478,924
6
L
Anhur
14,403
533
181
7
0
426,439
6
W
Izanami
16,022
593
212
8
0
428,961
3
L
Erlang Shen
15,209
563
156
6
0
577,520
6
W
Hun Batz
18,382
681
202
7
0
563,309
5
L
Horus
14,427
534
31
1
0
509,281
5
W
Scylla
15,571
577
195
7
0
492,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role