Player Matchup

Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold II
Joeldazeloth
Thoth
Gold II
Level 160
God Stats
7W - 6L
1,500 SR
Queue Stats
162W - 79L
1,682 MMR
Party 2
Merlin
Merlin
Platinum II
William3107
Merlin
Platinum II
Level 160
God Stats
10W - 6L
1,500 SR
Queue Stats
108W - 46L
1,958 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,500 SR
1,713 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,564 SR
1,711 MMR
Bellona
Bellona
Platinum III
 
Bellona
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum V
Ikeepit300
Scylla
Platinum V
Level 135
God Stats
55W - 44L
1,692 SR
Queue Stats
128W - 122L
1,702 MMR
Party 1
Neith
Neith
Platinum II
papasmurfallday
Neith
Platinum II
Level 60
God Stats
18W - 16L
1,500 SR
Queue Stats
78W - 51L
1,932 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 10 / 2
13,974
559
18,662
29,710
39,020
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 7 / 4
16,390
656
19,273
16,866
5,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
15
3 / 6 / 1
14,870
595
13,829
15,967
9,312
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
YemojaHeimdallrPersephoneBacchusAchilles

VS

Bans
OdinNoxHou YiKukulkanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
5 / 1 / 12
15,864
635
16,944
27,850
43,614
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Ikeepit300
Scylla
18
12 / 4 / 11
17,434
697
23,539
18,980
10,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 5 / 12
15,974
639
13,667
19,322
6,510
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
10
Kills
23
23
Deaths
10
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
10
2
0.4
W
Bellona
 
Bellona
5
1
12
11
W
Scylla
Ikeepit300
Scylla
12
4
11
4.38
L
4
7
4
0.86
L
Merlin
3
6
1
0.58
W
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,764
Damage
54,150
62,543
Taken
66,152
53,944
Mitigated
60,260
11,976
Healing
19,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
18,662
6,794
0
8,011
29,710
39,020
0
11,552
18,158
397
51,582
W
Bellona
 
Bellona
16,944
7,575
0
5,747
27,850
43,614
252
11,667
16,183
0
63,394
W
Scylla
Ikeepit300
Scylla
23,539
2,054
0
7,775
18,980
10,136
776
10,509
8,471
82,350
0
L
19,273
878
0
906
16,866
5,612
570
6,919
9,947
86,270
0
L
Merlin
13,829
449
0
3,059
15,967
9,312
0
5,566
10,401
82,178
0
W
13,667
3,523
0
5,779
19,322
6,510
2,649
11,397
7,925
0
83,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,234
Gold Earned
49,272
307
Minions Killed
309
0
Camps Cleared
0
1,262,136
Distance Traveled
1,410,453
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,974
559
48
2
0
395,896
5
W
Bellona
15,864
635
75
3
0
516,226
0
W
Scylla
17,434
697
113
5
0
480,585
1
L
Thoth
16,390
656
154
6
0
441,636
0
L
Merlin
14,870
595
105
4
0
424,604
4
W
Neith
15,974
639
121
5
0
413,642
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role