Player Matchup

Chaac
Chaac
 
Chaac
Level 97
God Stats
62W - 36L
1,525 SR
Queue Stats
348W - 392L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
EpIc_GaMeR_800
Ne Zha
Level 64
God Stats
1W - 2L
1,215 SR
Queue Stats
98W - 88L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
HUNKERLORD
Baron Samedi
Level 100
God Stats
13W - 8L
1,598 SR
Queue Stats
114W - 117L
1,509 Elo+
Party 1
Team Averages
Level 87
1,446 SR
1,472 Elo+

VS

Team Averages
Level 95
1,355 SR
1,512 Elo+
Ra
Ra
Fatboyzz22
Ra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,408 Elo+
Solo
Yemoja
Yemoja
Jay Swae
Yemoja
Level 83
God Stats
2W - 4L
1,244 SR
Queue Stats
68W - 73L
1,573 Elo+
Party 2
Heimdallr
Heimdallr
Maxultamate
Heimdallr
Level 119
God Stats
2W - 3L
1,322 SR
Queue Stats
50W - 51L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
8 / 3 / 11
15,774
686
24,723
30,858
26,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
7 / 6 / 7
15,910
692
11,050
15,009
4,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
HUNKERLORD
Baron Samedi
17
9 / 5 / 9
15,919
692
21,951
17,884
8,367
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 5
15,298
665
13,518
18,127
4,915
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Jay Swae
Yemoja
16
3 / 6 / 7
15,601
678
14,502
26,833
13,460
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Maxultamate
Heimdallr
14
4 / 11 / 3
13,701
596
19,849
21,678
7,295
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
24
Kills
14
14
Deaths
24
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
3
11
4.5
W
7
6
7
1.75
L
7
7
5
1.36
W
Baron Samedi
HUNKERLORD
Baron Samedi
9
5
9
2.7
L
Yemoja
Jay Swae
Yemoja
3
6
7
1.08
L
Heimdallr
Maxultamate
Heimdallr
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,724
Damage
47,869
63,751
Taken
66,638
40,119
Mitigated
25,670
26,343
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
24,723
5,069
0
17,603
30,858
26,792
1,260
12,113
18,745
647
70,359
W
11,050
4,341
0
1,931
15,009
4,960
945
7,715
7,291
0
54,409
L
13,518
1,249
3,413
5,732
18,127
4,915
250
6,291
11,836
56,528
0
W
Baron Samedi
HUNKERLORD
Baron Samedi
21,951
1,601
1,335
5,474
17,884
8,367
381
8,236
9,640
78,137
0
L
Yemoja
Jay Swae
Yemoja
14,502
2,927
1,705
2,605
26,833
13,460
833
10,918
15,915
60,065
0
L
Heimdallr
Maxultamate
Heimdallr
19,849
8,507
0
2,477
21,678
7,295
1,124
5,466
16,212
0
65,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,603
Gold Earned
44,600
280
Minions Killed
232
0
Camps Cleared
0
1,357,334
Distance Traveled
1,071,695
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,774
686
94
4
0
451,382
4
W
Ne Zha
15,910
692
77
3
0
470,040
6
L
Ra
15,298
665
68
3
0
386,218
2
W
Baron Samedi
15,919
692
109
5
0
435,912
2
L
Yemoja
15,601
678
82
4
0
370,079
3
L
Heimdallr
13,701
596
82
4
0
315,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role