Player Matchup

Chronos
Chronos
BOS_RWBY
Chronos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 205L
1,693 Elo+
Party 1
Hun Batz
Hun Batz
Faded Statikzz
Hun Batz
Level 96
God Stats
2W - 2L
1,654 SR
Queue Stats
93W - 105L
1,543 Elo+
Party 3
Hercules
Hercules
Faded Vulture
Hercules
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 98L
1,589 Elo+
Party 3
Terra
Terra
TM36 Banko
Terra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 102L
1,531 Elo+
Party 3
Janus
Janus
dc_gear77
Janus
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
278W - 234L
1,609 Elo+
Party 1
Team Averages
Level 98
1,531 SR
1,593 Elo+

VS

Team Averages
Level 127
1,458 SR
1,578 Elo+
Neith
Neith
DiaryOfValravn
Neith
Level 139
God Stats
3W - 2L
1,747 SR
Queue Stats
123W - 84L
1,584 Elo+
Party 2
Merlin
Merlin
Dredgen Barren
Merlin
Level 105
God Stats
7W - 9L
1,157 SR
Queue Stats
244W - 198L
1,559 Elo+
Party 2
Da Ji
Da Ji
Nevrmor
Da Ji
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
255W - 201L
1,583 Elo+
Party 2
Xing Tian
Xing Tian
S A N T I U V E
Xing Tian
Level 127
God Stats
15W - 8L
1,625 SR
Queue Stats
85W - 73L
1,587 Elo+
Solo
Baron Samedi
Baron Samedi
sean_dlddy
Baron Samedi
Level 110
God Stats
2W - 3L
1,261 SR
Queue Stats
223W - 188L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BOS_RWBY
Chronos
13
2 / 4 / 1
9,180
399
5,061
11,441
3,171
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
19
8 / 7 / 2
13,538
589
11,020
17,130
5,774
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Faded Vulture
Hercules
17
1 / 8 / 7
11,255
489
15,004
24,389
27,320
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
15
1 / 3 / 5
10,991
478
7,615
19,026
15,321
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
dc_gear77
Janus
13
0 / 7 / 3
9,079
395
5,873
10,906
3,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 9
12,876
560
14,656
12,979
4,795
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 3 / 7
13,016
566
10,190
11,771
5,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
Nevrmor
Da Ji
19
15 / 3 / 7
14,138
615
23,111
16,523
7,459
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
S A N T I U V E
Xing Tian
17
3 / 2 / 6
11,662
507
9,960
17,009
11,344
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
sean_dlddy
Baron Samedi
16
3 / 2 / 2
11,787
512
8,689
11,295
6,206
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
12
Kills
28
29
Deaths
12
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chronos
BOS_RWBY
Chronos
2
4
1
0.63
W
3
2
9
3.75
W
4
3
7
2.5
L
Hun Batz
8
7
2
1.29
L
Hercules
Faded Vulture
Hercules
1
8
7
0.56
W
Da Ji
Nevrmor
Da Ji
15
3
7
6.17
W
Xing Tian
S A N T I U V E
Xing Tian
3
2
6
3
L
Terra
1
3
5
1.17
L
Janus
dc_gear77
Janus
0
7
3
0.21
W
Baron Samedi
sean_dlddy
Baron Samedi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,573
Damage
66,606
82,892
Taken
69,577
54,652
Mitigated
34,814
21,272
Healing
25,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BOS_RWBY
Chronos
5,061
1,890
0
2,267
11,441
3,171
0
3,023
8,418
46,527
0
W
14,656
7,155
0
7,007
12,979
4,795
4,111
6,688
6,291
0
106,739
W
10,190
298
0
1,720
11,771
5,010
941
3,713
8,058
72,373
0
L
Hun Batz
11,020
2,356
0
2,452
17,130
5,774
0
5,894
11,236
0
73,560
L
Hercules
Faded Vulture
Hercules
15,004
4,323
0
7,889
24,389
27,320
773
12,459
11,930
0
65,247
W
Da Ji
Nevrmor
Da Ji
23,111
9,283
0
6,854
16,523
7,459
931
3,608
12,915
0
88,098
W
Xing Tian
S A N T I U V E
Xing Tian
9,960
557
816
4,101
17,009
11,344
172
4,167
12,842
57,704
0
L
Terra
7,615
1,047
1,482
6,463
19,026
15,321
0
4,553
14,473
38,844
0
L
Janus
dc_gear77
Janus
5,873
215
0
719
10,906
3,066
141
2,910
7,996
48,894
0
W
Baron Samedi
sean_dlddy
Baron Samedi
8,689
1,184
0
4,978
11,295
6,206
1,033
373
10,922
61,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,043
Gold Earned
63,479
477
Minions Killed
590
0
Camps Cleared
0
1,846,974
Distance Traveled
1,968,271
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,180
399
100
4
0
337,000
5
W
Neith
12,876
560
163
7
0
392,782
4
W
Merlin
13,016
566
120
5
0
400,196
5
L
Hun Batz
13,538
589
106
5
0
424,288
4
L
Hercules
11,255
489
119
5
0
375,474
4
W
Da Ji
14,138
615
122
5
0
493,549
3
W
Xing Tian
11,662
507
69
3
0
432,200
6
L
Terra
10,991
478
61
3
0
432,005
8
L
Janus
9,079
395
91
4
0
278,207
5
W
Baron Samedi
11,787
512
116
5
0
249,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role