Player Matchup

Scylla
Scylla
Diamond II
 
Scylla
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Masters
EdwinNRG
Chaac
Masters
Level 150
God Stats
27W - 9L
1,923 SR
Queue Stats
33W - 15L
2,570 MMR
Party 2
Ne Zha
Ne Zha
Masters
iTaikx
Ne Zha
Masters
Level 157
God Stats
5W - 1L
1,926 SR
Queue Stats
29W - 17L
2,467 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,783 SR
2,179 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 86
1,710 SR
2,340 MMR
Achilles
Achilles
Diamond IV
InactiveAsian
Achilles
Diamond IV
Level 49
God Stats
20W - 9L
1,700 SR
Queue Stats
169W - 55L
2,477 MMR
Party 1
King Arthur
King Arthur
Diamond IV
PrineNeko
King Arthur
Diamond IV
Level 61
God Stats
78W - 49L
1,828 SR
Queue Stats
348W - 261L
2,312 MMR
Solo
Chang'e
Chang'e
Diamond I
cmj2012
Chang'e
Diamond I
Level 148
God Stats
5W - 5L
1,603 SR
Queue Stats
160W - 119L
2,232 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 0 / 1
14,147
615
19,945
12,100
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
EdwinNRG
Chaac
13
1 / 4 / 2
12,485
543
13,098
24,274
22,914
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
iTaikx
Ne Zha
13
0 / 4 / 5
12,703
552
12,070
16,208
14,128
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AphroditeHelCu ChulainnKukulkanOdin

VS

Bans
YemojaPersephoneGaneshaHeraCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
InactiveAsian
Achilles
14
4 / 2 / 4
14,098
613
13,145
23,096
30,955
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
PrineNeko
King Arthur
15
4 / 0 / 4
14,347
624
23,348
25,420
25,841
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
cmj2012
Chang'e
15
0 / 3 / 8
13,851
602
10,544
18,446
5,352
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
8
8
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
0
1
4.5
L
Chaac
EdwinNRG
Chaac
1
4
2
0.5
W
Achilles
InactiveAsian
Achilles
4
2
4
3
W
King Arthur
PrineNeko
King Arthur
4
0
4
6
W
Chang'e
cmj2012
Chang'e
0
3
8
1.33
L
Ne Zha
iTaikx
Ne Zha
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,113
Damage
47,037
52,582
Taken
66,962
41,416
Mitigated
62,148
11,099
Healing
38,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
19,945
1,724
0
882
12,100
4,374
0
902
11,198
77,947
0
L
Chaac
EdwinNRG
Chaac
13,098
1,854
0
8,525
24,274
22,914
0
8,129
16,020
0
56,563
W
Achilles
InactiveAsian
Achilles
13,145
3,770
1,148
5,236
23,096
30,955
1,042
8,410
14,686
0
61,706
W
King Arthur
PrineNeko
King Arthur
23,348
5,436
1,275
12,217
25,420
25,841
739
8,210
17,210
5,026
57,699
W
Chang'e
cmj2012
Chang'e
10,544
68
8,536
10,014
18,446
5,352
1,946
3,777
14,669
94,100
0
L
Ne Zha
iTaikx
Ne Zha
12,070
2,668
0
1,692
16,208
14,128
0
3,052
12,982
0
57,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,335
Gold Earned
42,296
270
Minions Killed
271
0
Camps Cleared
0
1,302,000
Distance Traveled
1,423,142
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,147
615
133
6
0
432,030
4
L
Chaac
12,485
543
87
4
0
436,652
6
W
Achilles
14,098
613
60
3
0
472,530
7
W
King Arthur
14,347
624
74
3
0
480,217
7
W
Chang'e
13,851
602
137
6
0
470,395
3
L
Ne Zha
12,703
552
50
2
0
433,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role