Player Matchup

Arachne
Arachne
DntBlwMyBuZz
Arachne
Level 142
God Stats
4W - 0L
1,546 SR
Queue Stats
95W - 129L
1,553 Elo+
Party 1
Ganesha
Ganesha
El Cerberus
Ganesha
Level 126
God Stats
7W - 7L
1,774 SR
Queue Stats
44W - 52L
1,596 Elo+
Party 1
Bellona
Bellona
thetwiggmeister
Bellona
Level 105
God Stats
5W - 1L
1,718 SR
Queue Stats
13W - 10L
1,459 Elo+
Party 1
Team Averages
Level 124
1,679 SR
1,536 Elo+

VS

Team Averages
Level 122
1,620 SR
1,593 Elo+
Sun Wukong
Sun Wukong
BackIn10
Sun Wukong
Level 129
God Stats
9W - 10L
1,307 SR
Queue Stats
393W - 311L
1,661 Elo+
Party 2
Anubis
Anubis
MacxAttackx1217
Anubis
Level 129
God Stats
8W - 8L
1,921 SR
Queue Stats
110W - 113L
1,537 Elo+
Party 2
Fenrir
Fenrir
lllNoAimlll
Fenrir
Level 109
God Stats
19W - 20L
1,632 SR
Queue Stats
291W - 351L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DntBlwMyBuZz
Arachne
18
13 / 5 / 2
17,434
697
22,815
27,940
11,939
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ganesha
El Cerberus
Ganesha
15
0 / 2 / 16
15,545
622
11,607
21,934
18,939
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 8 / 10
14,963
599
10,500
20,666
14,929
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BackIn10
Sun Wukong
16
5 / 2 / 8
15,772
631
29,440
20,240
17,763
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 8 / 5
14,805
592
15,877
19,944
9,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
13
5 / 6 / 3
14,309
572
10,140
17,321
20,657
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
16
Kills
15
15
Deaths
16
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BackIn10
Sun Wukong
5
2
8
4.5
W
Arachne
DntBlwMyBuZz
Arachne
13
5
2
2.8
W
Ganesha
El Cerberus
Ganesha
0
2
16
4
L
5
8
5
0.94
L
Fenrir
5
6
3
1.08
W
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,922
Damage
55,457
70,540
Taken
57,505
45,807
Mitigated
47,956
12,942
Healing
15,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BackIn10
Sun Wukong
29,440
2,757
0
4,703
20,240
17,763
863
4,163
16,077
0
84,340
W
Arachne
DntBlwMyBuZz
Arachne
22,815
15,974
0
9,960
27,940
11,939
1,822
8,327
19,613
0
102,201
W
Ganesha
El Cerberus
Ganesha
11,607
657
0
750
21,934
18,939
310
4,502
17,432
58,742
0
L
15,877
812
1,380
7,401
19,944
9,536
1,213
3,682
16,262
85,255
0
L
Fenrir
10,140
1,581
0
2,322
17,321
20,657
388
4,333
12,988
0
39,952
W
10,500
3,375
0
2,232
20,666
14,929
600
3,410
17,256
0
47,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,942
Gold Earned
44,886
242
Minions Killed
290
0
Camps Cleared
0
1,269,767
Distance Traveled
1,224,730
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,772
631
115
5
0
476,531
1
W
Arachne
17,434
697
134
5
0
465,223
10
W
Ganesha
15,545
622
10
0
0
434,534
2
L
Anubis
14,805
592
122
5
0
368,091
11
L
Fenrir
14,309
572
53
2
0
380,108
0
W
Bellona
14,963
599
98
4
0
370,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role