Player Matchup

Awilix
Awilix
Silver II
Rubies and Gold
Awilix
Silver II
Level 128
God Stats
2W - 1L
1,619 SR
Queue Stats
3W - 3L
1,381 MMR
Party 1
Ganesha
Ganesha
Gold V
lx Capricorn xl
Ganesha
Gold V
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 MMR
Party 1
Hera
Hera
Gold V
lx Scorpio xl
Hera
Gold V
Level 146
God Stats
3W - 2L
1,568 SR
Queue Stats
5W - 8L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,562 SR
1,460 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 103
1,683 SR
1,583 MMR
Bacchus
Bacchus
Gold I
Customxavenger
Bacchus
Gold I
Level 142
God Stats
6W - 5L
1,947 SR
Queue Stats
175W - 157L
1,577 MMR
Party 2
Bakasura
Bakasura
Platinum V
ESR HellFire
Bakasura
Platinum V
Level 71
God Stats
4W - 3L
1,767 SR
Queue Stats
74W - 72L
1,587 MMR
Party 2
Scylla
Scylla
Gold III
N7T9
Scylla
Gold III
Level 95
God Stats
1W - 3L
1,334 SR
Queue Stats
98W - 97L
1,586 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 6 / 5
13,016
814
19,433
13,574
5,039
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
0 / 4 / 16
11,405
713
6,626
14,487
14,923
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
9 / 3 / 9
12,722
795
15,372
7,331
4,834
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
OdinCu ChulainnBastetPersephoneChaac

VS

Bans
KumbhakarnaHeimdallrHou YiMedusaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 8
10,793
675
8,427
18,620
19,385
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
ESR HellFire
Bakasura
12
9 / 6 / 0
11,648
728
12,219
17,867
5,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
N7T9
Scylla
12
2 / 8 / 3
10,162
635
7,150
13,695
3,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
20
Kills
13
13
Deaths
20
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
8
1
L
Bakasura
ESR HellFire
Bakasura
9
6
0
1.5
L
Scylla
N7T9
Scylla
2
8
3
0.44
W
11
6
5
2.25
W
0
4
16
2
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,431
Damage
27,796
35,392
Taken
50,182
24,796
Mitigated
28,985
6,045
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,427
1,543
759
3,775
18,620
19,385
590
8,738
9,882
19,847
0
L
Bakasura
ESR HellFire
Bakasura
12,219
8,768
0
1,988
17,867
5,891
822
6,460
11,407
0
37,477
L
Scylla
N7T9
Scylla
7,150
579
0
2,196
13,695
3,709
31
6,919
6,776
41,224
0
W
19,433
9,289
0
2,614
13,574
5,039
799
5,279
7,365
0
49,006
W
6,626
669
596
1,802
14,487
14,923
42
6,773
6,325
28,567
0
W
15,372
2,959
183
850
7,331
4,834
991
3,565
3,464
49,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,143
Gold Earned
32,603
173
Minions Killed
169
0
Camps Cleared
0
881,326
Distance Traveled
902,368
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,793
675
20
1
0
303,255
1
L
Bakasura
11,648
728
72
5
0
331,653
1
L
Scylla
10,162
635
77
5
0
267,460
3
W
Awilix
13,016
814
78
5
0
309,056
3
W
Ganesha
11,405
713
7
0
0
277,261
3
W
Hera
12,722
795
88
6
0
295,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role