Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MiGuêLêLô
Janus
Level 156
God Stats
1W - 0L
1,390 SR
Queue Stats
21W - 9L
1,254 Elo+
Party 2
Osiris
Osiris
NicoHesh
Osiris
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,554 Elo+
Party 2
Horus
Horus
Ruztick
Horus
Level 56
God Stats
2W - 2L
1,396 SR
Queue Stats
82W - 47L
1,298 Elo+
Party 2
Xbalanque
Xbalanque
SandmanBr
Xbalanque
Level 153
God Stats
28W - 24L
1,621 SR
Queue Stats
218W - 236L
1,557 Elo+
Solo
Team Averages
Level 134
1,481 SR
1,433 Elo+

VS

Team Averages
Level 131
1,598 SR
1,531 Elo+
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Duskz
Merlin
Level 156
God Stats
0W - 1L
1,745 SR
Queue Stats
5W - 3L
1,447 Elo+
Solo
Xing Tian
Xing Tian
Ephimius
Xing Tian
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
192W - 168L
1,644 Elo+
Party 1
Susano
Susano
maxmatrix
Susano
Level 114
God Stats
3W - 3L
1,518 SR
Queue Stats
20W - 26L
1,508 Elo+
Solo
Hercules
Hercules
x_-IByronI-_x
Hercules
Level 68
God Stats
1W - 2L
1,729 SR
Queue Stats
266W - 249L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
6
0 / 0 / 0
3,513
703
577
343
48
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 0
3,682
736
125
1,683
276
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
NicoHesh
Osiris
6
1 / 1 / 0
3,732
746
1,983
3,280
3,099
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Horus
Ruztick
Horus
5
1 / 0 / 2
3,497
699
1,297
1,673
460
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
SandmanBr
Xbalanque
5
1 / 1 / 2
3,585
717
2,652
1,910
309
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 1 / 0
3,274
655
1,136
1,475
224
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Duskz
Merlin
1
0 / 0 / 0
2,439
488
0
0
0
Xing Tian
Ephimius
Xing Tian
6
0 / 1 / 1
3,299
660
1,442
3,826
1,273
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
maxmatrix
Susano
5
0 / 0 / 0
2,820
564
43
2,125
504
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
x_-IByronI-_x
Hercules
4
0 / 2 / 1
2,901
580
378
3,372
779
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
1
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
0
0
L
Medusa
 
Medusa
1
1
0
1
L
Merlin
Duskz
Merlin
0
0
0
0
L
Xing Tian
Ephimius
Xing Tian
0
1
1
0.5
W
1
0
0
1
W
Osiris
NicoHesh
Osiris
1
1
0
1
W
Horus
Ruztick
Horus
1
0
2
2
W
Xbalanque
SandmanBr
Xbalanque
1
1
2
2
L
Susano
maxmatrix
Susano
0
0
0
0
L
Hercules
x_-IByronI-_x
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,634
Damage
2,999
8,889
Taken
10,798
4,192
Mitigated
2,780
5,204
Healing
2,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
577
233
0
225
343
48
0
0
343
14,590
0
L
Medusa
 
Medusa
1,136
717
0
390
1,475
224
0
0
1,475
0
12,702
L
Merlin
Duskz
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
Ephimius
Xing Tian
1,442
234
0
1,050
3,826
1,273
0
0
3,826
12,019
0
W
125
64
0
1,280
1,683
276
0
0
1,683
15,413
0
W
Osiris
NicoHesh
Osiris
1,983
833
0
2,005
3,280
3,099
0
1,442
1,838
0
15,736
W
Horus
Ruztick
Horus
1,297
707
50
929
1,673
460
0
0
1,673
0
6,168
W
Xbalanque
SandmanBr
Xbalanque
2,652
1,472
0
715
1,910
309
31
0
1,910
0
13,178
L
Susano
maxmatrix
Susano
43
0
0
485
2,125
504
0
577
1,548
0
7,606
L
Hercules
x_-IByronI-_x
Hercules
378
208
0
1,057
3,372
779
0
125
3,247
0
3,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,009
Gold Earned
14,733
131
Minions Killed
57
0
Camps Cleared
0
465,383
Distance Traveled
387,252
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
3,513
703
40
8
0
91,449
0
L
Medusa
3,274
655
23
5
0
99,908
0
L
Merlin
2,439
488
0
0
0
0
0
L
Xing Tian
3,299
660
18
4
0
98,947
1
W
Janus
3,682
736
26
5
0
75,652
0
W
Osiris
3,732
746
31
6
0
102,641
1
W
Horus
3,497
699
6
1
0
107,091
1
W
Xbalanque
3,585
717
28
6
0
88,550
1
L
Susano
2,820
564
11
2
0
76,983
0
L
Hercules
2,901
580
5
1
0
111,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role