Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Ban_Midol
Bakasura
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 65L
1,548 Elo+
Party 1
Cerberus
Cerberus
Fotzy_Arg
Cerberus
Level 106
God Stats
1W - 1L
1,805 SR
Queue Stats
52W - 48L
1,693 Elo+
Party 1
Hun Batz
Hun Batz
Max_Snake1
Hun Batz
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 146L
1,579 Elo+
Party 1
Thoth
Thoth
macielo81
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 49L
1,773 Elo+
Party 1
Team Averages
Level 100
1,561 SR
1,618 Elo+

VS

Team Averages
Level 51
1,459 SR
1,476 Elo+
Raijin
Raijin
BeetleSeeker797
Raijin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 38L
1,268 Elo+
Solo
Agni
Agni
SALMONWARRIOR1
Agni
Level 127
God Stats
3W - 1L
1,484 SR
Queue Stats
137W - 96L
1,456 Elo+
Party 2
Sun Wukong
Sun Wukong
Secondaary
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,571 Elo+
Party 2
Chaac
Chaac
Squad E1ite
Chaac
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 76L
1,513 Elo+
Party 2
Artemis
Artemis
TLH Atticus
Artemis
Level 25
God Stats
1W - 0L
1,310 SR
Queue Stats
6W - 8L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
9 / 7 / 10
10,915
728
14,541
16,974
8,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
Ban_Midol
Bakasura
17
4 / 8 / 14
10,467
698
7,485
19,469
9,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Fotzy_Arg
Cerberus
20
9 / 2 / 16
13,353
890
18,605
19,964
21,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Max_Snake1
Hun Batz
18
4 / 6 / 18
10,444
696
13,455
17,467
8,299
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
macielo81
Thoth
15
0 / 8 / 14
9,257
617
2,125
11,015
3,933
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 11
10,672
711
8,862
11,866
4,804
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 6 / 14
12,246
816
20,958
12,282
5,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Secondaary
Sun Wukong
19
5 / 5 / 14
12,348
823
12,272
14,539
11,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
8 / 3 / 16
12,895
860
18,408
15,691
22,159
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
TLH Atticus
Artemis
18
7 / 6 / 14
12,005
800
13,906
13,223
4,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
100
26
Kills
31
31
Deaths
26
72
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
9
7
10
2
L
Bakasura
Ban_Midol
Bakasura
4
8
14
1.38
W
3
6
11
1.42
L
Cerberus
Fotzy_Arg
Cerberus
9
2
16
8.5
L
Hun Batz
Max_Snake1
Hun Batz
4
6
18
2.17
W
8
6
14
2.5
W
Sun Wukong
Secondaary
Sun Wukong
5
5
14
2.4
W
8
3
16
5.33
W
Artemis
TLH Atticus
Artemis
7
6
14
2.33
L
Thoth
macielo81
Thoth
0
8
14
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,211
Damage
74,406
84,889
Taken
67,601
51,039
Mitigated
47,946
26,391
Healing
21,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
14,541
3,709
2,434
2,694
16,974
8,207
427
8,117
8,857
0
17,992
L
Bakasura
Ban_Midol
Bakasura
7,485
4,812
1,510
5,204
19,469
9,198
759
5,132
14,337
0
20,717
W
8,862
918
92
709
11,866
4,804
521
4,014
7,852
22,146
0
L
Cerberus
Fotzy_Arg
Cerberus
18,605
664
366
7,578
19,964
21,402
259
5,962
14,002
40,064
0
L
Hun Batz
Max_Snake1
Hun Batz
13,455
1,834
2,597
3,399
17,467
8,299
464
7,467
10,000
0
31,974
W
20,958
1,034
1,927
2,260
12,282
5,199
1,792
1,938
10,344
46,962
0
W
Sun Wukong
Secondaary
Sun Wukong
12,272
1,961
798
3,066
14,539
11,685
0
3,614
10,900
0
20,384
W
18,408
2,527
2,063
7,327
15,691
22,159
419
4,570
10,885
0
37,212
W
Artemis
TLH Atticus
Artemis
13,906
8,203
662
2,756
13,223
4,099
2,275
6,594
6,619
0
23,596
L
Thoth
macielo81
Thoth
2,125
873
609
0
11,015
3,933
99
3,142
7,873
7,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,436
Gold Earned
60,166
158
Minions Killed
146
0
Camps Cleared
0
1,283,972
Distance Traveled
1,327,692
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,915
728
5
0
0
240,761
0
L
Bakasura
10,467
698
47
3
0
267,579
0
W
Raijin
10,672
711
25
2
0
227,661
0
L
Cerberus
13,353
890
64
4
0
291,460
0
L
Hun Batz
10,444
696
32
2
0
267,038
0
W
Agni
12,246
816
43
3
0
245,113
1
W
Sun Wukong
12,348
823
14
1
0
319,256
1
W
Chaac
12,895
860
37
2
0
328,865
0
W
Artemis
12,005
800
27
2
0
206,797
0
L
Thoth
9,257
617
10
1
0
217,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role