Player Matchup

Jing Wei
Jing Wei
Dr_Toxic__JESC
Jing Wei
Level 66
God Stats
3W - 2L
1,603 SR
Queue Stats
198W - 179L
1,356 Elo+
Party 2
Anubis
Anubis
Luxtry
Anubis
Level 55
God Stats
2W - 4L
1,531 SR
Queue Stats
100W - 90L
1,416 Elo+
Solo
Achilles
Achilles
Sir_Castle-
Achilles
Level 108
God Stats
6W - 5L
1,573 SR
Queue Stats
84W - 82L
1,463 Elo+
Party 2
Team Averages
Level 76
1,569 SR
1,412 Elo+

VS

Team Averages
Level 89
1,620 SR
1,440 Elo+
Terra
Terra
Cthulahoops2274
Terra
Level 59
God Stats
3W - 2L
1,596 SR
Queue Stats
65W - 63L
1,372 Elo+
Party 1
Izanami
Izanami
G O Ds DISCIPL3
Izanami
Level 65
God Stats
15W - 7L
1,630 SR
Queue Stats
56W - 57L
1,369 Elo+
Solo
Anubis
Anubis
GamzMaka12
Anubis
Level 144
God Stats
9W - 5L
1,634 SR
Queue Stats
96W - 79L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
1 / 6 / 5
10,387
611
9,203
14,833
3,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Luxtry
Anubis
13
4 / 7 / 3
11,603
683
12,027
13,725
4,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Sir_Castle-
Achilles
12
3 / 5 / 4
10,980
646
8,194
20,414
20,589
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 11
10,650
626
7,000
11,600
6,815
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
10 / 1 / 5
12,798
753
16,491
15,526
7,838
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
GamzMaka12
Anubis
14
6 / 4 / 9
12,340
726
14,903
10,652
4,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
18
18
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
L
Jing Wei
1
6
5
0.58
W
10
1
5
12.5
W
Anubis
GamzMaka12
Anubis
6
4
9
2.63
L
Anubis
Luxtry
Anubis
4
7
3
0.79
L
Achilles
Sir_Castle-
Achilles
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,424
Damage
38,394
48,972
Taken
37,778
29,385
Mitigated
19,115
10,401
Healing
17,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,000
616
4,258
3,416
11,600
6,815
382
5,359
6,241
14,727
0
L
Jing Wei
9,203
6,586
810
1,307
14,833
3,828
346
5,871
8,962
0
33,856
W
16,491
12,441
0
6,310
15,526
7,838
2,299
3,935
11,591
0
56,666
W
Anubis
GamzMaka12
Anubis
14,903
540
0
3,789
10,652
4,462
533
2,780
7,872
62,364
0
L
Anubis
Luxtry
Anubis
12,027
553
0
4,610
13,725
4,968
288
6,978
6,747
61,371
0
L
Achilles
Sir_Castle-
Achilles
8,194
2,822
0
3,674
20,414
20,589
357
9,087
11,327
0
22,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,970
Gold Earned
35,788
175
Minions Killed
189
0
Camps Cleared
0
854,181
Distance Traveled
822,983
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,650
626
12
1
0
272,437
1
L
Jing Wei
10,387
611
61
4
0
338,737
2
W
Izanami
12,798
753
78
5
0
277,672
3
W
Anubis
12,340
726
99
6
0
272,874
2
L
Anubis
11,603
683
81
5
0
235,080
1
L
Achilles
10,980
646
33
2
0
280,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role