Player Matchup

Skadi
Skadi
Platinum II
H8ER PROMISE
Skadi
Platinum II
Level 87
God Stats
3W - 3L
1,672 SR
Queue Stats
12W - 14L
1,940 MMR
Party 2
Hercules
Hercules
Gold III
MEA NovaCane
Hercules
Gold III
Level 100
God Stats
1W - 3L
1,283 SR
Queue Stats
15W - 14L
1,613 MMR
Party 2
Hera
Hera
Platinum II
NUKEM5100
Hera
Platinum II
Level 129
God Stats
1W - 1L
1,830 SR
Queue Stats
15W - 17L
2,029 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 105
1,595 SR
1,861 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,592 SR
1,814 MMR
Athena
Athena
Platinum IV
Kyurem US
Athena
Platinum IV
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,756 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
Lightskin mg
Baron Samedi
Platinum III
Level 127
God Stats
1W - 3L
1,775 SR
Queue Stats
35W - 37L
1,833 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum II
Radium Clutch
Ao Kuang
Platinum II
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,854 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 3
14,683
612
14,109
17,903
5,621
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
MEA NovaCane
Hercules
15
4 / 5 / 6
14,796
617
12,372
24,734
39,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
16
4 / 6 / 5
14,893
621
19,805
13,836
5,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
HeimdallrAchillesBastetOdinYemoja

VS

Bans
KukulkanMedusaKumbhakarnaKing ArthurBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kyurem US
Athena
15
5 / 4 / 14
16,115
671
10,423
27,772
40,256
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Lightskin mg
Baron Samedi
17
6 / 4 / 12
16,340
681
24,683
21,763
17,699
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
Radium Clutch
Ao Kuang
17
9 / 5 / 5
15,958
665
9,786
20,967
9,818
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
13
Kills
20
20
Deaths
13
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
9
3
0.72
W
Athena
Kyurem US
Athena
5
4
14
3
W
Baron Samedi
Lightskin mg
Baron Samedi
6
4
12
3
L
Hercules
MEA NovaCane
Hercules
4
5
6
1.4
L
Hera
4
6
5
1.08
W
Ao Kuang
Radium Clutch
Ao Kuang
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,286
Damage
44,892
56,473
Taken
70,502
49,949
Mitigated
67,773
12,847
Healing
22,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,109
6,622
0
2,087
17,903
5,621
753
15,747
2,156
0
59,009
W
Athena
Kyurem US
Athena
10,423
3,177
0
3,611
27,772
40,256
415
5,728
22,044
31,980
0
W
Baron Samedi
Lightskin mg
Baron Samedi
24,683
2,058
4,121
7,413
21,763
17,699
1,852
8,624
13,139
110,538
0
L
Hercules
MEA NovaCane
Hercules
12,372
5,140
0
9,349
24,734
39,085
170
17,837
6,897
0
33,701
L
Hera
19,805
5,323
0
1,411
13,836
5,243
13
11,496
2,340
93,058
0
W
Ao Kuang
Radium Clutch
Ao Kuang
9,786
1,033
397
6,458
20,967
9,818
386
5,569
15,398
42,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,372
Gold Earned
48,413
268
Minions Killed
245
0
Camps Cleared
0
1,202,601
Distance Traveled
1,263,554
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,683
612
77
3
0
378,508
8
W
Athena
16,115
671
38
2
0
446,989
8
W
Baron Samedi
16,340
681
164
7
0
413,436
4
L
Hercules
14,796
617
41
2
0
443,832
5
L
Hera
14,893
621
150
6
0
380,261
8
W
Ao Kuang
15,958
665
43
2
0
403,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role