Player Matchup

Izanami
Izanami
DurpleMcJoker
Izanami
Level 57
God Stats
17W - 21L
1,517 SR
Queue Stats
400W - 419L
1,415 Elo+
Party 1
Merlin
Merlin
DurplemcCat
Merlin
Level 77
God Stats
6W - 10L
1,304 SR
Queue Stats
315W - 320L
1,416 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KangarooPoker
Cu Chulainn
Level 140
God Stats
27W - 20L
1,434 SR
Queue Stats
350W - 340L
1,462 Elo+
Solo
Mercury
Mercury
The_Ranger_Halt
Mercury
Level 44
God Stats
3W - 8L
1,309 SR
Queue Stats
368W - 368L
1,429 Elo+
Party 1
Tyr
Tyr
x1lord of all
Tyr
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 123L
1,420 Elo+
Solo
Team Averages
Level 91
1,413 SR
1,428 Elo+

VS

Team Averages
Level 62
1,551 SR
1,467 Elo+
Mercury
Mercury
AdeniodCandy500
Mercury
Level 68
God Stats
18W - 11L
1,609 SR
Queue Stats
75W - 82L
1,468 Elo+
Party 3
Neith
Neith
Admiral55
Neith
Level 66
God Stats
8W - 9L
1,687 SR
Queue Stats
100W - 103L
1,480 Elo+
Party 3
Erlang Shen
Erlang Shen
FatherTime1030
Erlang Shen
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 125L
1,353 Elo+
Party 2
Hel
Hel
JackAsper
Hel
Level 52
God Stats
21W - 15L
1,567 SR
Queue Stats
99W - 77L
1,565 Elo+
Party 2
Cerberus
Cerberus
RanbowGorilla64
Cerberus
Level 58
God Stats
6W - 8L
1,393 SR
Queue Stats
71W - 77L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 4 / 1
4,997
500
2,807
7,691
1,837
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
10
1 / 0 / 1
5,942
594
3,624
3,218
1,034
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
KangarooPoker
Cu Chulainn
9
1 / 2 / 1
5,496
550
3,662
7,287
4,398
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 0
5,628
563
1,837
5,229
1,376
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 0
5,289
529
4,189
5,591
5,191
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,791
579
1,706
5,086
1,390
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Admiral55
Neith
10
3 / 1 / 2
5,905
591
6,124
4,643
1,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
FatherTime1030
Erlang Shen
11
2 / 0 / 0
5,990
599
3,307
6,519
5,019
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 0
5,189
519
3,565
5,498
1,986
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
7
0 / 0 / 5
4,927
493
3,071
6,619
2,130
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
8
8
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Neith
Admiral55
Neith
3
1
2
4
L
Izanami
0
4
1
0.13
L
Merlin
1
0
1
1.5
W
Erlang Shen
FatherTime1030
Erlang Shen
2
0
0
2
W
1
2
0
0.5
L
Cu Chulainn
KangarooPoker
Cu Chulainn
1
2
1
0.75
W
Cerberus
0
0
5
2.5
L
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,119
Damage
17,773
29,016
Taken
28,365
13,836
Mitigated
11,672
12,645
Healing
14,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,706
596
0
1,747
5,086
1,390
0
0
5,086
0
30,296
W
Neith
Admiral55
Neith
6,124
1,940
0
2,494
4,643
1,147
0
0
4,643
0
32,625
L
Izanami
2,807
2,105
225
3,506
7,691
1,837
68
899
6,792
0
27,741
L
Merlin
3,624
0
0
637
3,218
1,034
258
2,209
1,009
31,495
0
W
Erlang Shen
FatherTime1030
Erlang Shen
3,307
1,496
0
3,435
6,519
5,019
70
0
6,519
0
26,987
W
3,565
0
489
2,677
5,498
1,986
180
2,962
2,536
26,642
0
L
Cu Chulainn
KangarooPoker
Cu Chulainn
3,662
1,127
0
2,873
7,287
4,398
114
2,627
4,660
0
21,444
W
Cerberus
3,071
204
234
3,496
6,619
2,130
183
662
5,957
15,870
0
L
1,837
375
0
2,279
5,229
1,376
0
768
4,461
0
27,777
L
4,189
1,095
0
3,125
5,591
5,191
0
133
5,458
0
24,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,352
Gold Earned
27,802
263
Minions Killed
259
0
Camps Cleared
0
964,507
Distance Traveled
1,035,367
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,791
579
65
7
0
233,183
2
W
Neith
5,905
591
58
6
0
177,684
2
L
Izanami
4,997
500
55
6
0
156,604
1
L
Merlin
5,942
594
71
7
0
181,872
1
W
Erlang Shen
5,990
599
51
5
0
198,115
0
W
Hel
5,189
519
40
4
0
220,693
2
L
Cu Chulainn
5,496
550
38
4
0
197,753
3
W
Cerberus
4,927
493
45
5
0
205,692
2
L
Mercury
5,628
563
61
6
0
222,347
0
L
Tyr
5,289
529
38
4
0
205,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role