Player Matchup

Vulcan
Vulcan
BunkerTortoise3
Vulcan
Level 120
God Stats
13W - 5L
1,715 SR
Queue Stats
89W - 92L
1,552 Elo+
Party 1
Neith
Neith
black arrow128
Neith
Level 89
God Stats
5W - 1L
1,500 SR
Queue Stats
16W - 25L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
premirealarm3
Sun Wukong
Level 123
God Stats
8W - 9L
1,310 SR
Queue Stats
64W - 72L
1,283 Elo+
Party 1
Team Averages
Level 111
1,508 SR
1,445 Elo+

VS

Team Averages
Level 85
1,352 SR
1,488 Elo+
Thanatos
Thanatos
 
Thanatos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Ohbamakaer
Discordia
Level 48
God Stats
17W - 24L
1,229 SR
Queue Stats
78W - 87L
1,463 Elo+
Solo
King Arthur
King Arthur
Vile--Blood--
King Arthur
Level 148
God Stats
1W - 3L
1,326 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 6
9,867
658
8,692
9,396
2,857
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
9 / 2 / 7
11,560
771
9,452
10,351
3,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
premirealarm3
Sun Wukong
12
4 / 2 / 6
10,266
684
6,704
9,730
3,542
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 5 / 2
9,410
627
4,913
12,807
5,759
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Ohbamakaer
Discordia
13
5 / 4 / 3
10,395
693
15,299
8,037
2,262
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Vile--Blood--
King Arthur
8
1 / 7 / 2
8,376
558
3,187
11,118
6,571
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
9
9
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
2
0.8
W
3
5
6
1.2
L
Discordia
Ohbamakaer
Discordia
5
4
3
1.63
L
King Arthur
Vile--Blood--
King Arthur
1
7
2
0.29
W
9
2
7
6.25
W
Sun Wukong
premirealarm3
Sun Wukong
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,848
Damage
23,399
29,477
Taken
31,962
9,710
Mitigated
14,592
7,648
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,913
680
0
5,652
12,807
5,759
327
3,126
9,681
0
25,328
W
8,692
5,344
501
1,104
9,396
2,857
433
4,408
4,988
39,661
0
L
Discordia
Ohbamakaer
Discordia
15,299
204
635
772
8,037
2,262
0
2,239
5,798
55,685
0
L
King Arthur
Vile--Blood--
King Arthur
3,187
565
0
1,470
11,118
6,571
44
3,357
7,761
0
7,822
W
9,452
3,794
513
3,034
10,351
3,311
1,125
5,612
4,739
0
39,153
W
Sun Wukong
premirealarm3
Sun Wukong
6,704
664
756
1,740
9,730
3,542
569
5,359
4,371
0
25,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,693
Gold Earned
28,181
166
Minions Killed
124
0
Camps Cleared
0
824,173
Distance Traveled
633,751
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,410
627
45
3
0
261,012
1
W
Vulcan
9,867
658
62
4
0
251,088
1
L
Discordia
10,395
693
75
5
0
222,470
3
L
King Arthur
8,376
558
4
0
0
150,269
3
W
Neith
11,560
771
65
4
0
250,454
0
W
Sun Wukong
10,266
684
39
3
0
322,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role