Player Matchup

Chaac
Chaac
Aw3s0mne55
Chaac
Level 47
God Stats
4W - 7L
1,428 SR
Queue Stats
121W - 130L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
GreyDinosaur
Nu Wa
Level 70
God Stats
5W - 7L
1,190 SR
Queue Stats
250W - 247L
1,428 Elo+
Solo
Izanami
Izanami
xLUGNUTT9282x
Izanami
Level 63
God Stats
26W - 21L
1,600 SR
Queue Stats
173W - 186L
1,489 Elo+
Party 1
Team Averages
Level 60
1,406 SR
1,446 Elo+

VS

Team Averages
Level 88
1,529 SR
1,489 Elo+
Chaac
Chaac
ElmStreetFRED19
Chaac
Level 40
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Susano
Susano
H3rosBeenKilled
Susano
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
477W - 455L
1,584 Elo+
Party 2
Kukulkan
Kukulkan
SweatyPeachFvzz
Kukulkan
Level 100
God Stats
6W - 3L
1,586 SR
Queue Stats
52W - 48L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 6 / 2
9,862
657
3,891
20,558
11,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
2 / 7 / 3
9,222
615
9,072
8,791
2,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
11
0 / 6 / 6
9,397
626
6,244
9,584
2,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 13
10,034
669
6,151
9,425
8,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
11 / 3 / 6
11,938
796
15,292
11,451
4,567
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
13
6 / 2 / 10
10,897
726
11,069
9,178
3,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
5
Kills
19
19
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
6
2
0.67
W
2
3
13
2.83
L
2
7
3
0.5
W
11
3
6
4.67
W
Kukulkan
6
2
10
5.5
L
Izanami
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,207
Damage
32,512
38,933
Taken
30,054
16,003
Mitigated
16,197
9,676
Healing
8,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
3,891
604
278
7,535
20,558
11,876
264
5,931
14,627
0
20,546
W
6,151
606
572
3,431
9,425
8,571
652
3,308
6,117
0
20,671
L
9,072
2,261
0
0
8,791
2,107
12
2,532
6,259
27,350
0
W
15,292
3,484
0
1,682
11,451
4,567
1,191
2,941
8,510
0
57,395
W
Kukulkan
11,069
1,744
0
2,585
9,178
3,059
1,516
2,887
6,291
52,048
0
L
Izanami
6,244
3,519
233
1,630
9,584
2,020
1,018
2,668
6,916
0
42,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,481
Gold Earned
32,869
156
Minions Killed
202
0
Camps Cleared
0
789,708
Distance Traveled
747,806
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,862
657
25
2
0
291,150
2
W
Chaac
10,034
669
37
2
0
273,322
0
L
Nu Wa
9,222
615
32
2
0
246,876
3
W
Susano
11,938
796
76
5
0
254,488
0
W
Kukulkan
10,897
726
89
6
0
219,996
0
L
Izanami
9,397
626
99
7
0
251,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role