Player Matchup

Chang'e
Chang'e
Redneck Basher
Chang'e
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 131L
1,499 Elo+
Party 1
Merlin
Merlin
SoreWhisper3
Merlin
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 68L
1,516 Elo+
Solo
Achilles
Achilles
big_taco_eater54
Achilles
Level 67
God Stats
2W - 3L
1,268 SR
Queue Stats
143W - 143L
1,434 Elo+
Solo
Cernunnos
Cernunnos
julynephew
Cernunnos
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 54L
1,307 Elo+
Party 1
Hera
Hera
snapbolt
Hera
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 61L
1,354 Elo+
Solo
Team Averages
Level 93
1,454 SR
1,422 Elo+

VS

Team Averages
Level 96
1,500 SR
1,461 Elo+
Anhur
Anhur
 
Anhur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Ballistik ICE
Ullr
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 87L
1,449 Elo+
Solo
Chang'e
Chang'e
quilll312
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 64L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
8,755
730
3,224
12,548
4,482
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
17
7 / 3 / 6
10,519
877
18,339
9,726
3,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 5 / 7
9,324
777
7,953
14,419
8,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
julynephew
Cernunnos
17
3 / 1 / 8
9,344
779
9,208
11,696
4,911
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
16
3 / 2 / 10
9,496
791
14,041
6,986
2,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 4 / 5
8,745
729
4,650
14,304
6,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
 
Janus
16
3 / 4 / 7
8,690
724
16,447
12,208
4,833
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sol
 
Sol
15
3 / 2 / 4
8,431
703
14,126
11,755
4,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 4 / 3
6,982
582
3,247
6,911
2,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
quilll312
Chang'e
14
1 / 5 / 6
7,796
650
4,901
14,427
5,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
19
Kills
12
15
Deaths
19
38
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
4
5
1.38
L
Janus
 
Janus
3
4
7
1.63
L
Sol
 
Sol
3
2
4
2.5
L
2
4
3
0.88
W
2
4
7
1.38
W
Merlin
7
3
6
3.33
W
4
5
7
1.5
W
Cernunnos
julynephew
Cernunnos
3
1
8
7
L
Chang'e
quilll312
Chang'e
1
5
6
0.8
W
Hera
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,765
Damage
43,371
55,375
Taken
59,605
23,899
Mitigated
23,692
30,709
Healing
31,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,650
1,676
1,985
3,280
14,304
6,047
674
7,622
6,682
0
13,974
L
Janus
 
Janus
16,447
785
1,437
1,749
12,208
4,833
0
7,648
4,560
29,982
0
L
Sol
 
Sol
14,126
100
2,402
4,256
11,755
4,570
0
7,582
4,173
31,416
0
L
3,247
1,312
764
1,109
6,911
2,526
528
3,822
3,089
0
5,058
W
3,224
106
10,188
5,886
12,548
4,482
1,200
7,391
5,157
9,825
0
W
Merlin
18,339
905
958
2,964
9,726
3,507
436
6,727
1,970
33,914
0
W
7,953
1,591
1,333
2,183
14,419
8,433
77
9,181
4,578
0
11,475
W
Cernunnos
julynephew
Cernunnos
9,208
2,271
1,775
2,669
11,696
4,911
3,149
7,524
4,172
0
30,838
L
Chang'e
quilll312
Chang'e
4,901
1,065
9,344
5,604
14,427
5,716
228
8,930
5,497
13,853
0
W
Hera
14,041
3,076
1,232
1,521
6,986
2,566
358
4,651
2,335
29,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,438
Gold Earned
40,644
124
Minions Killed
110
0
Camps Cleared
0
988,685
Distance Traveled
910,569
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,745
729
28
2
0
204,725
1
L
Janus
8,690
724
36
3
0
191,371
1
L
Sol
8,431
703
25
2
0
240,059
0
L
Ullr
6,982
582
2
0
0
96,404
0
W
Chang'e
8,755
730
11
1
0
226,685
1
W
Merlin
10,519
877
45
4
0
159,891
0
W
Achilles
9,324
777
9
1
0
205,029
0
W
Cernunnos
9,344
779
32
3
0
211,164
4
L
Chang'e
7,796
650
19
2
0
178,010
0
W
Hera
9,496
791
27
2
0
185,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role