Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 16
God Stats
6W - 4L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 3
Athena
Athena
 
Athena
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 61L
1,417 Elo+
Party 3
Fenrir
Fenrir
AdustInk5
Fenrir
Level 18
God Stats
24W - 14L
1,471 SR
Queue Stats
49W - 33L
1,336 Elo+
Party 1
Artemis
Artemis
Obeytheking86
Artemis
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 65L
1,304 Elo+
Party 1
The Morrigan
The Morrigan
SwagGreninja422
The Morrigan
Level 25
God Stats
11W - 3L
1,525 SR
Queue Stats
147W - 113L
1,447 Elo+
Solo
Team Averages
Level 18
1,499 SR
1,401 Elo+

VS

Team Averages
Level 13
1,508 SR
1,405 Elo+
Poseidon
Poseidon
DS3_ALEGRESs21-
Poseidon
Level 28
God Stats
1W - 1L
1,710 SR
Queue Stats
51W - 64L
1,343 Elo+
Solo
Artemis
Artemis
Scarletthood1438
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 92L
1,500 Elo+
Party 2
Zeus
Zeus
Skidawg0130
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
King Arthur
King Arthur
Vaner-El
King Arthur
Level 15
God Stats
11W - 9L
1,564 SR
Queue Stats
45W - 58L
1,372 Elo+
Party 2
Cerberus
Cerberus
evan1337hops
Cerberus
Level 15
God Stats
5W - 10L
1,264 SR
Queue Stats
48W - 76L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
11 / 4 / 24
14,835
1,060
21,861
25,324
14,165
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
 
Athena
19
3 / 3 / 19
13,240
946
12,453
24,685
33,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
AdustInk5
Fenrir
20
21 / 4 / 14
16,016
1,144
29,600
17,322
13,273
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
20
5 / 4 / 26
13,975
998
26,923
14,818
5,686
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
SwagGreninja422
The Morrigan
20
8 / 5 / 16
14,437
1,031
21,939
11,644
5,453
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
9 / 9 / 9
15,756
1,125
27,697
18,420
5,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 8 / 6
12,389
885
12,252
12,344
4,479
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
0 / 15 / 13
12,471
891
10,624
22,204
11,727
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Vaner-El
King Arthur
20
3 / 7 / 14
13,638
974
17,263
28,747
28,754
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
evan1337hops
Cerberus
20
5 / 9 / 13
14,039
1,003
14,769
37,415
15,781
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
75
48
Kills
20
20
Deaths
48
99
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
11
4
24
5.75
W
Athena
 
Athena
3
3
19
4.17
W
Fenrir
AdustInk5
Fenrir
21
4
14
7
L
Poseidon
9
9
9
1.5
W
Artemis
5
4
26
4.5
L
3
8
6
0.75
L
0
15
13
0.43
W
The Morrigan
SwagGreninja422
The Morrigan
8
5
16
3.2
L
King Arthur
Vaner-El
King Arthur
3
7
14
1.43
L
Cerberus
evan1337hops
Cerberus
5
9
13
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,776
Damage
82,605
93,793
Taken
119,130
71,696
Mitigated
65,956
8,589
Healing
15,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
21,861
3,530
0
2,594
25,324
14,165
0
13,620
11,704
0
35,249
W
Athena
 
Athena
12,453
3,065
373
743
24,685
33,119
0
11,396
12,717
30,250
0
W
Fenrir
AdustInk5
Fenrir
29,600
10,732
0
3,476
17,322
13,273
0
8,924
8,398
0
40,216
L
Poseidon
27,697
5,037
885
963
18,420
5,215
0
3,539
14,881
58,822
0
W
Artemis
26,923
14,458
0
0
14,818
5,686
0
11,619
3,199
0
46,292
L
12,252
7,267
0
0
12,344
4,479
0
4,412
7,932
0
20,192
L
10,624
2,499
0
328
22,204
11,727
0
3,334
18,870
30,400
0
W
The Morrigan
SwagGreninja422
The Morrigan
21,939
5,380
0
1,403
11,644
5,453
0
7,653
3,991
39,663
2,111
L
King Arthur
Vaner-El
King Arthur
17,263
3,409
0
6,594
28,747
28,754
0
8,870
19,877
154
45,225
L
Cerberus
evan1337hops
Cerberus
14,769
1,399
666
6,166
37,415
15,781
0
12,876
24,539
32,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,503
Gold Earned
68,293
188
Minions Killed
225
5
Camps Cleared
4
1,187,448
Distance Traveled
1,117,877
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,835
1,060
37
3
2
265,579
0
W
Athena
13,240
946
33
2
1
271,599
0
W
Fenrir
16,016
1,144
24
2
0
226,974
0
L
Poseidon
15,756
1,125
77
6
2
244,545
0
W
Artemis
13,975
998
46
3
0
209,371
0
L
Artemis
12,389
885
21
2
1
174,639
0
L
Zeus
12,471
891
38
3
0
185,242
2
W
The Morrigan
14,437
1,031
48
3
2
213,925
1
L
King Arthur
13,638
974
41
3
0
269,479
1
L
Cerberus
14,039
1,003
48
3
1
243,972
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role