Player Matchup

Anhur
Anhur
bersalito4
Anhur
Level 44
God Stats
6W - 5L
1,820 SR
Queue Stats
223W - 237L
1,328 Elo+
Party 1
Kukulkan
Kukulkan
jaiisavagery04
Kukulkan
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 36L
1,257 Elo+
Solo
Ra
Ra
xicono8939
Ra
Level 26
God Stats
2W - 4L
1,234 SR
Queue Stats
138W - 130L
1,196 Elo+
Party 1
Team Averages
Level 30
1,518 SR
1,260 Elo+

VS

Team Averages
Level 55
1,536 SR
1,172 Elo+
Sylvanus
Sylvanus
CordialMutineer
Sylvanus
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
66W - 73L
1,231 Elo+
Solo
Hel
Hel
ScorpionKeeper6
Hel
Level 18
God Stats
8W - 3L
1,607 SR
Queue Stats
72W - 71L
1,208 Elo+
Solo
Da Ji
Da Ji
ojo100
Da Ji
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 42L
1,077 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
6
0 / 5 / 3
6,330
633
1,726
5,606
1,231
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
8
1 / 5 / 2
6,685
669
7,088
6,643
1,743
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 4 / 1
7,319
732
7,338
6,503
3,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 0 / 6
7,771
777
2,777
10,476
6,027
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 1 / 8
7,085
709
4,492
8,722
4,936
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
ojo100
Da Ji
11
12 / 2 / 2
9,454
945
7,682
5,738
2,171
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
14
14
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
0
6
4
W
1
1
8
5
L
Anhur
0
5
3
0.3
L
Kukulkan
1
5
2
0.4
W
Da Ji
ojo100
Da Ji
12
2
2
6.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,152
Damage
14,951
18,752
Taken
24,936
6,377
Mitigated
13,134
3,532
Healing
17,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
2,777
750
3,324
4,514
10,476
6,027
398
7,229
3,247
16,665
0
W
4,492
548
3,927
3,787
8,722
4,936
540
5,468
3,254
17,809
0
L
Anhur
1,726
1,165
0
740
5,606
1,231
0
2,144
3,462
0
6,191
L
Kukulkan
7,088
1,039
282
433
6,643
1,743
0
1,279
5,364
18,810
0
W
Da Ji
ojo100
Da Ji
7,682
2,409
0
1,680
5,738
2,171
0
1,805
3,933
0
39,904
L
7,338
393
961
1,116
6,503
3,403
0
3,866
2,637
24,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,334
Gold Earned
24,310
80
Minions Killed
126
0
Camps Cleared
0
425,069
Distance Traveled
549,195
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,771
777
31
3
0
147,003
0
W
Hel
7,085
709
36
4
0
192,280
0
L
Anhur
6,330
633
11
1
0
90,571
0
L
Kukulkan
6,685
669
30
3
0
140,360
1
W
Da Ji
9,454
945
59
6
0
209,912
2
L
Ra
7,319
732
39
4
0
194,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role