Player Matchup

Hercules
Hercules
OilyPenny231344
Hercules
Level 80
God Stats
3W - 10L
1,500 SR
Queue Stats
74W - 86L
1,381 Elo+
Solo
Janus
Janus
Thot_-_Patrxl69
Janus
Level 39
God Stats
2W - 5L
1,544 SR
Queue Stats
85W - 103L
1,350 Elo+
Solo
Neith
Neith
steviearms
Neith
Level 34
God Stats
1W - 3L
1,335 SR
Queue Stats
1W - 3L
1,331 Elo+
Solo
Team Averages
Level 51
1,460 SR
1,354 Elo+

VS

Team Averages
Level 95
1,512 SR
1,340 Elo+
Kuzenbo
Kuzenbo
CaptMo421
Kuzenbo
Level 126
God Stats
9W - 6L
1,543 SR
Queue Stats
238W - 285L
1,281 Elo+
Party 1
Bastet
Bastet
MINCH1328
Bastet
Level 104
God Stats
28W - 22L
1,461 SR
Queue Stats
112W - 119L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
girlygamesxo
Nu Wa
Level 54
God Stats
28W - 15L
1,533 SR
Queue Stats
116W - 137L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
7 / 5 / 1
10,898
681
9,802
18,795
9,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 6 / 4
10,055
628
9,386
10,168
3,292
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
9
0 / 4 / 3
8,534
533
4,541
8,541
2,847
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CaptMo421
Kuzenbo
13
8 / 1 / 1
11,927
745
9,572
11,347
9,085
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
MINCH1328
Bastet
12
6 / 5 / 5
11,264
704
10,420
13,427
4,013
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
1 / 3 / 7
10,538
659
10,898
8,521
2,539
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
15
15
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CaptMo421
Kuzenbo
8
1
1
8.5
W
Bastet
MINCH1328
Bastet
6
5
5
1.7
L
Hercules
7
5
1
1.5
L
1
6
4
0.5
W
1
3
7
1.5
L
Neith
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,729
Damage
30,890
37,504
Taken
33,295
15,777
Mitigated
15,637
5,986
Healing
6,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CaptMo421
Kuzenbo
9,572
3,388
523
752
11,347
9,085
66
2,731
8,616
27,437
0
W
Bastet
MINCH1328
Bastet
10,420
6,063
834
2,102
13,427
4,013
53
2,649
10,032
0
31,578
L
Hercules
9,802
4,765
0
4,001
18,795
9,638
0
11,351
7,444
0
24,578
L
9,386
123
0
213
10,168
3,292
0
4,165
6,003
46,870
0
W
10,898
2,307
207
1,826
8,521
2,539
1,444
4,070
4,451
54,725
0
L
Neith
4,541
2,717
357
1,415
8,541
2,847
0
4,954
3,587
0
21,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,487
Gold Earned
33,729
165
Minions Killed
145
0
Camps Cleared
0
720,372
Distance Traveled
907,274
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,927
745
29
2
0
326,038
3
W
Bastet
11,264
704
37
2
0
324,433
1
L
Hercules
10,898
681
34
2
0
260,490
1
L
Janus
10,055
628
82
5
0
253,309
1
W
Nu Wa
10,538
659
79
5
0
256,803
0
L
Neith
8,534
533
49
3
0
206,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role