Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MRDA Elminster
Sun Wukong
Level 104
God Stats
5W - 9L
1,733 SR
Queue Stats
479W - 482L
1,478 Elo+
Party 1
Scylla
Scylla
MRDA Ounys CZ
Scylla
Level 126
God Stats
1W - 6L
1,500 SR
Queue Stats
405W - 406L
1,462 Elo+
Party 1
Sobek
Sobek
MegaZebra
Sobek
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 55L
1,420 Elo+
Solo
Ne Zha
Ne Zha
lowprofilets
Ne Zha
Level 63
God Stats
0W - 1L
1,284 SR
Queue Stats
80W - 73L
1,524 Elo+
Solo
Team Averages
Level 108
1,504 SR
1,477 Elo+

VS

Team Averages
Level 111
1,540 SR
1,454 Elo+
Discordia
Discordia
Axtro
Discordia
Level 84
God Stats
2W - 0L
1,715 SR
Queue Stats
46W - 37L
1,540 Elo+
Solo
Osiris
Osiris
Basketplayer2002
Osiris
Level 104
God Stats
1W - 1L
1,283 SR
Queue Stats
3W - 1L
1,497 Elo+
Solo
Eset
Eset
Mingnut
Eset
Level 129
God Stats
8W - 4L
1,500 SR
Queue Stats
424W - 437L
1,248 Elo+
Solo
Neith
Neith
REWHJS
Neith
Level 121
God Stats
1W - 3L
1,704 SR
Queue Stats
155W - 152L
1,405 Elo+
Solo
Medusa
Medusa
Zipput
Medusa
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
8 / 10 / 9
13,966
776
20,260
21,775
10,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
MRDA Elminster
Sun Wukong
16
2 / 13 / 6
10,481
582
8,301
22,982
29,203
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
2 / 8 / 11
12,273
682
19,255
14,424
5,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
MegaZebra
Sobek
20
7 / 7 / 10
14,899
828
15,257
34,175
43,811
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
16
2 / 13 / 7
10,369
576
8,127
18,784
7,346
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Axtro
Discordia
20
8 / 3 / 30
13,613
756
23,630
14,357
5,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 7 / 20
13,145
730
9,698
25,830
20,607
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Mingnut
Eset
20
17 / 4 / 21
14,547
808
30,203
14,744
6,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
REWHJS
Neith
20
12 / 3 / 23
14,356
798
18,036
11,761
5,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Zipput
Medusa
20
7 / 5 / 25
14,858
825
21,936
17,225
7,860
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
170
21
Kills
51
51
Deaths
22
43
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
8
10
9
1.25
W
Discordia
Axtro
Discordia
8
3
30
7.67
W
7
7
20
2.43
L
Sun Wukong
MRDA Elminster
Sun Wukong
2
13
6
0.38
L
2
8
11
0.94
L
Sobek
MegaZebra
Sobek
7
7
10
1.71
W
Eset
Mingnut
Eset
17
4
21
6.88
W
Neith
REWHJS
Neith
12
3
23
7.83
W
Medusa
Zipput
Medusa
7
5
25
3.9
L
Ne Zha
2
13
7
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,200
Damage
103,503
112,140
Taken
83,917
96,795
Mitigated
45,424
23,036
Healing
32,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
20,260
4,574
756
3,657
21,775
10,673
0
10,559
11,216
0
39,485
W
Discordia
Axtro
Discordia
23,630
1,244
2,231
3,054
14,357
5,599
332
5,688
8,669
40,134
0
W
9,698
4,209
1,526
7,112
25,830
20,607
1,639
10,616
15,214
0
25,844
L
Sun Wukong
MRDA Elminster
Sun Wukong
8,301
1,362
1,401
2,826
22,982
29,203
0
11,491
11,491
484
18,633
L
19,255
757
1,198
1,182
14,424
5,762
0
5,935
8,489
50,673
0
L
Sobek
MegaZebra
Sobek
15,257
709
2,871
8,675
34,175
43,811
0
16,322
17,853
32,209
0
W
Eset
Mingnut
Eset
30,203
580
5,003
4,580
14,744
6,324
2,051
7,111
7,633
42,538
0
W
Neith
REWHJS
Neith
18,036
10,342
3,067
2,870
11,761
5,034
791
6,014
5,747
0
37,687
W
Medusa
Zipput
Medusa
21,936
10,824
287
2,567
17,225
7,860
1,229
5,567
11,658
0
51,658
L
Ne Zha
8,127
2,896
0
470
18,784
7,346
0
9,526
9,258
0
17,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,988
Gold Earned
70,519
174
Minions Killed
200
0
Camps Cleared
0
1,313,769
Distance Traveled
1,635,336
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,966
776
31
2
0
268,337
1
W
Discordia
13,613
756
43
2
0
315,279
2
W
Osiris
13,145
730
32
2
0
298,922
0
L
Sun Wukong
10,481
582
11
1
0
263,813
1
L
Scylla
12,273
682
69
4
0
270,442
1
L
Sobek
14,899
828
37
2
0
300,334
4
W
Eset
14,547
808
26
1
0
333,673
0
W
Neith
14,356
798
40
2
0
359,945
1
W
Medusa
14,858
825
59
3
0
327,517
1
L
Ne Zha
10,369
576
26
1
0
210,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role