Player Matchup

Fenrir
Fenrir
ETERNAL_FALSETTO
Fenrir
Level 128
God Stats
1W - 2L
1,797 SR
Queue Stats
158W - 166L
1,617 Elo+
Party 1
King Arthur
King Arthur
SlimJimSafari25
King Arthur
Level 101
God Stats
6W - 7L
1,523 SR
Queue Stats
67W - 62L
1,479 Elo+
Solo
Ares
Ares
hypercrazykid
Ares
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 84L
1,361 Elo+
Party 1
Team Averages
Level 88
1,607 SR
1,486 Elo+

VS

Team Averages
Level 119
1,438 SR
1,411 Elo+
Set
Set
ItzSimplicityI
Set
Level 88
God Stats
12W - 15L
1,365 SR
Queue Stats
744W - 816L
1,468 Elo+
Solo
Yemoja
Yemoja
evil_genius_83
Yemoja
Level 145
God Stats
8W - 9L
1,449 SR
Queue Stats
352W - 368L
1,379 Elo+
Party 2
Izanami
Izanami
greygoose38
Izanami
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
49W - 58L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 5 / 3
14,757
671
10,379
21,123
24,987
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
SlimJimSafari25
King Arthur
15
3 / 5 / 8
13,670
621
11,944
19,251
24,733
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 4 / 6
12,572
571
5,392
14,912
12,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 6 / 4
15,409
700
14,540
13,950
10,297
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 4 / 10
13,086
595
18,019
13,134
6,528
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
greygoose38
Izanami
16
3 / 4 / 7
14,330
651
12,491
10,460
3,868
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
14
Kills
14
14
Deaths
14
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
10
5
3
2.3
W
10
6
4
2
L
King Arthur
SlimJimSafari25
King Arthur
3
5
8
1.4
W
1
4
10
1.5
W
Izanami
greygoose38
Izanami
3
4
7
1.63
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,715
Damage
45,050
55,286
Taken
37,544
62,240
Mitigated
20,693
7,734
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,379
2,457
0
1,879
21,123
24,987
761
7,048
14,075
0
43,170
W
14,540
8,558
0
1,906
13,950
10,297
981
1,646
12,304
0
49,027
L
King Arthur
SlimJimSafari25
King Arthur
11,944
1,939
0
3,473
19,251
24,733
502
7,097
12,154
0
76,507
W
18,019
1,225
1,497
2,941
13,134
6,528
125
2,300
10,834
55,162
0
W
Izanami
greygoose38
Izanami
12,491
9,610
0
1,318
10,460
3,868
1,891
1,489
8,971
0
91,365
L
5,392
340
1,185
1,197
14,912
12,520
0
3,888
11,024
17,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,999
Gold Earned
42,825
234
Minions Killed
264
0
Camps Cleared
0
1,055,033
Distance Traveled
1,179,799
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,757
671
87
4
0
384,096
0
W
Set
15,409
700
48
2
0
431,383
7
L
King Arthur
13,670
621
125
6
0
378,772
6
W
Yemoja
13,086
595
74
3
0
390,463
0
W
Izanami
14,330
651
142
6
0
357,953
3
L
Ares
12,572
571
22
1
0
292,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role