Player Matchup

Da Ji
Da Ji
KDAA
Da Ji
Level 17
God Stats
3W - 5L
1,342 SR
Queue Stats
58W - 75L
1,220 Elo+
Party 2
Kukulkan
Kukulkan
WielkDiczor
Kukulkan
Level 14
God Stats
19W - 28L
1,379 SR
Queue Stats
26W - 48L
1,203 Elo+
Party 2
Hun Batz
Hun Batz
losopawe215
Hun Batz
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 81L
1,212 Elo+
Party 2
Team Averages
Level 19
1,407 SR
1,212 Elo+

VS

Team Averages
Level 36
1,510 SR
1,339 Elo+
Zeus
Zeus
GigaFacepalm
Zeus
Level 51
God Stats
4W - 3L
1,672 SR
Queue Stats
24W - 40L
1,238 Elo+
Solo
Terra
Terra
NinjaWithGuitar
Terra
Level 32
God Stats
1W - 1L
1,358 SR
Queue Stats
19W - 18L
1,412 Elo+
Party 1
Hachiman
Hachiman
Varvarus
Hachiman
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KDAA
Da Ji
15
13 / 10 / 4
14,944
747
14,395
20,115
8,177
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
WielkDiczor
Kukulkan
14
5 / 10 / 6
12,746
637
15,132
18,408
5,994
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
losopawe215
Hun Batz
13
0 / 4 / 11
11,716
586
5,040
12,895
4,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 8 / 5
15,727
786
21,472
13,911
3,788
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 20
14,550
728
12,714
16,084
19,762
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
Varvarus
Hachiman
14
5 / 8 / 13
13,398
670
9,424
14,926
4,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
62
18
Kills
24
24
Deaths
18
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
16
8
5
2.31
L
Da Ji
KDAA
Da Ji
13
10
4
1.5
W
3
2
20
6.5
W
Hachiman
Varvarus
Hachiman
5
8
13
1.44
L
Kukulkan
WielkDiczor
Kukulkan
5
10
6
0.8
L
Hun Batz
losopawe215
Hun Batz
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,567
Damage
43,610
51,418
Taken
44,921
18,498
Mitigated
28,080
13,262
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,472
2,290
1,081
1,365
13,911
3,788
843
3,497
10,414
70,797
0
L
Da Ji
KDAA
Da Ji
14,395
3,166
842
4,699
20,115
8,177
0
10,064
10,051
0
34,234
W
12,714
2,308
3,571
5,063
16,084
19,762
645
4,885
11,199
24,524
0
W
Hachiman
Varvarus
Hachiman
9,424
5,188
0
1,280
14,926
4,530
257
6,770
8,156
0
34,583
L
Kukulkan
WielkDiczor
Kukulkan
15,132
1,280
189
2,259
18,408
5,994
402
15,138
3,270
60,717
0
L
Hun Batz
losopawe215
Hun Batz
5,040
598
369
4,904
12,895
4,327
0
9,305
3,590
0
23,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,406
Gold Earned
43,675
161
Minions Killed
173
0
Camps Cleared
0
842,853
Distance Traveled
935,127
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,727
786
99
5
0
274,204
0
L
Da Ji
14,944
747
41
2
0
276,675
0
W
Terra
14,550
728
19
1
0
372,500
0
W
Hachiman
13,398
670
55
3
0
288,423
0
L
Kukulkan
12,746
637
100
5
0
264,929
0
L
Hun Batz
11,716
586
20
1
0
301,249
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role