Player Matchup

Merlin
Merlin
 
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GokusUncle
Mercury
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Hollows Suk
Ne Zha
Level 124
God Stats
2W - 6L
1,500 SR
Queue Stats
510W - 442L
1,356 Elo+
Solo
Anubis
Anubis
MIint Cobra
Anubis
Level 91
God Stats
18W - 10L
1,501 SR
Queue Stats
403W - 392L
1,447 Elo+
Solo
Achilles
Achilles
Stxcko
Achilles
Level 102
God Stats
3W - 2L
1,719 SR
Queue Stats
257W - 259L
1,384 Elo+
Solo
Team Averages
Level 91
1,544 SR
1,437 Elo+

VS

Team Averages
Level 76
1,409 SR
1,454 Elo+
Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Aurorra99
Hel
Level 64
God Stats
16W - 17L
1,548 SR
Queue Stats
31W - 33L
1,375 Elo+
Solo
Arachne
Arachne
Chatcat34
Arachne
Level 80
God Stats
4W - 3L
1,304 SR
Queue Stats
96W - 98L
1,452 Elo+
Party 1
Tyr
Tyr
MattSay12
Tyr
Level 84
God Stats
2W - 2L
1,488 SR
Queue Stats
88W - 89L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
bloodbucks
Baron Samedi
Level 85
God Stats
7W - 8L
1,207 SR
Queue Stats
232W - 198L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 4 / 1
6,870
491
2,811
4,254
1,100
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
GokusUncle
Mercury
10
1 / 3 / 1
6,165
440
1,030
8,868
2,754
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
10
3 / 4 / 2
6,316
451
8,827
7,679
2,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
13
2 / 5 / 1
7,326
523
6,897
8,453
3,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Stxcko
Achilles
3
0 / 0 / 0
4,582
327
0
1,260
255
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 2 / 2
6,163
440
4,030
6,390
1,532
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 2 / 5
6,851
489
3,415
6,691
1,710
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Chatcat34
Arachne
13
5 / 1 / 2
8,117
580
4,839
6,582
2,193
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 1
7,301
522
3,897
8,334
5,652
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
bloodbucks
Baron Samedi
14
4 / 1 / 1
7,846
560
5,804
6,357
2,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
16
16
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
1
0.63
W
Artemis
 
Artemis
3
2
2
2
W
2
2
5
2.25
W
Arachne
Chatcat34
Arachne
5
1
2
6
L
Mercury
GokusUncle
Mercury
1
3
1
0.5
L
Ne Zha
3
4
2
1
L
Anubis
2
5
1
0.5
W
2
2
1
1.25
L
Achilles
Stxcko
Achilles
0
0
0
0
W
Baron Samedi
bloodbucks
Baron Samedi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,565
Damage
21,985
30,514
Taken
34,354
9,634
Mitigated
13,903
6,534
Healing
15,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,811
53
0
0
4,254
1,100
0
2,131
2,123
30,651
0
W
Artemis
 
Artemis
4,030
1,432
0
140
6,390
1,532
779
1,274
5,116
0
13,867
W
3,415
0
3,893
3,398
6,691
1,710
1,109
960
5,731
36,417
0
W
Arachne
Chatcat34
Arachne
4,839
3,192
0
2,742
6,582
2,193
1,077
683
5,899
0
46,311
L
Mercury
GokusUncle
Mercury
1,030
171
0
663
8,868
2,754
279
4,199
4,669
0
33,001
L
Ne Zha
8,827
2,364
0
1,930
7,679
2,176
0
2,688
4,991
0
31,092
L
Anubis
6,897
1,193
0
2,982
8,453
3,349
454
201
8,252
42,590
0
W
3,897
385
0
3,752
8,334
5,652
394
5,821
2,513
0
30,185
L
Achilles
Stxcko
Achilles
0
0
0
959
1,260
255
0
0
1,260
0
6,499
W
Baron Samedi
bloodbucks
Baron Samedi
5,804
370
427
1,592
6,357
2,816
514
970
5,387
47,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
36,278
257
Minions Killed
312
0
Camps Cleared
0
978,560
Distance Traveled
1,221,710
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,870
491
81
6
0
234,314
0
W
Artemis
6,163
440
30
2
0
225,905
0
W
Hel
6,851
489
58
4
0
252,260
2
W
Arachne
8,117
580
86
6
0
260,090
2
L
Mercury
6,165
440
58
4
0
290,717
1
L
Ne Zha
6,316
451
34
2
0
228,533
1
L
Anubis
7,326
523
67
5
0
164,575
1
W
Tyr
7,301
522
60
4
0
245,489
0
L
Achilles
4,582
327
17
1
0
60,421
1
W
Baron Samedi
7,846
560
78
6
0
237,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role