Player Matchup

Izanami
Izanami
F1aming Dice
Izanami
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 112L
1,472 Elo+
Party 2
Mercury
Mercury
Maru Whooped
Mercury
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 89L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
Mr_Whaleson
Nu Wa
Level 128
God Stats
1W - 0L
1,501 SR
Queue Stats
76W - 87L
1,113 Elo+
Party 3
Vulcan
Vulcan
Shepherd0Fire6
Vulcan
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 25L
1,113 Elo+
Party 3
Freya
Freya
la--teille
Freya
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 122L
1,482 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,337 Elo+

VS

Team Averages
Level 93
1,501 SR
1,482 Elo+
Pele
Pele
JackJonees
Pele
Level 122
God Stats
3W - 8L
1,500 SR
Queue Stats
150W - 160L
1,491 Elo+
Party 4
Rama
Rama
MORENICE
Rama
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 152L
1,525 Elo+
Party 1
Hachiman
Hachiman
MistyrGray
Hachiman
Level 126
God Stats
1W - 2L
1,681 SR
Queue Stats
95W - 90L
1,437 Elo+
Solo
Raijin
Raijin
Mquest
Raijin
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
127W - 124L
1,629 Elo+
Party 4
Medusa
Medusa
masterCarlos30
Medusa
Level 45
God Stats
2W - 1L
1,323 SR
Queue Stats
71W - 70L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
F1aming Dice
Izanami
20
2 / 5 / 12
12,141
675
14,723
15,601
5,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Maru Whooped
Mercury
20
9 / 9 / 9
14,023
779
10,516
16,750
6,966
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 6 / 14
12,060
670
12,574
16,575
5,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 5 / 8
13,054
725
25,990
12,101
5,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
20
7 / 7 / 10
13,292
738
13,246
18,697
7,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 12
12,824
712
16,207
17,288
7,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rama
19
4 / 6 / 17
12,079
671
11,248
17,819
7,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
MistyrGray
Hachiman
20
5 / 4 / 18
12,241
680
12,685
20,213
8,466
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Mquest
Raijin
20
10 / 6 / 10
12,605
700
17,604
21,844
7,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 6 / 12
12,414
690
14,259
15,787
6,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
101
26
Kills
32
32
Deaths
28
53
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Izanami
F1aming Dice
Izanami
2
5
12
1.6
L
6
6
12
2
L
Rama
4
6
17
2.08
W
Mercury
Maru Whooped
Mercury
9
9
9
1.5
L
Hachiman
MistyrGray
Hachiman
5
4
18
3.5
L
Raijin
Mquest
Raijin
10
6
10
2.5
W
3
6
14
1.67
W
5
5
8
1.8
W
Freya
7
7
10
1.71
L
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,049
Damage
72,003
79,724
Taken
92,951
30,324
Mitigated
37,445
25,639
Healing
39,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
F1aming Dice
Izanami
14,723
7,354
1,929
4,106
15,601
5,931
2,053
3,745
11,856
0
34,470
L
16,207
1,844
1,512
3,007
17,288
7,318
156
9,712
7,576
0
45,218
L
Rama
11,248
8,574
2,462
3,928
17,819
7,426
2,468
10,734
7,085
0
25,825
W
Mercury
Maru Whooped
Mercury
10,516
1,978
2,134
2,008
16,750
6,966
3,076
2,794
13,956
0
20,292
L
Hachiman
MistyrGray
Hachiman
12,685
5,976
4,414
8,594
20,213
8,466
1,322
10,361
9,852
0
49,052
L
Raijin
Mquest
Raijin
17,604
738
2,750
8,008
21,844
7,596
917
13,289
8,555
45,045
0
W
12,574
3,495
1,893
2,140
16,575
5,307
1,145
4,167
12,408
25,020
0
W
25,990
10,422
2,202
1,922
12,101
5,013
779
1,832
10,269
68,377
0
W
Freya
13,246
3,886
2,582
4,723
18,697
7,107
623
5,066
13,631
23,075
0
L
14,259
4,509
1,254
3,255
15,787
6,639
985
7,714
8,073
0
27,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,570
Gold Earned
62,163
180
Minions Killed
218
0
Camps Cleared
0
1,530,300
Distance Traveled
1,458,907
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,141
675
48
3
0
303,777
0
L
Pele
12,824
712
47
3
0
300,645
1
L
Rama
12,079
671
30
2
0
275,659
0
W
Mercury
14,023
779
18
1
0
335,721
1
L
Hachiman
12,241
680
71
4
0
314,907
3
L
Raijin
12,605
700
37
2
0
283,024
2
W
Nu Wa
12,060
670
21
1
0
238,516
2
W
Vulcan
13,054
725
67
4
0
333,991
1
W
Freya
13,292
738
26
1
0
318,295
1
L
Medusa
12,414
690
33
2
0
284,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role